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  • SEE buys Planet Calypso for $6 million, talks with Massively for an encore

    by 
    Justin Olivetti
    Justin Olivetti
    01.27.2011

    For $6 million you could buy a heck of a lot of tacos -- or one virtual planet. Wisely, SEE Virtual Worlds went the latter route, snapping up Planet Calypso from MindArk and saving itself massive heartburn. The sci-fi-themed Planet Calypso operates under the umbrella of Entropia Universe and boasts 950,000 registered accounts since coming online in 2003. As part of the deal, SEE Virtual Worlds also acquired all of the assets of First Planet Company, a former subsidiary of MindArk, which has been transformed into SEE Digital Studios. Under this reorganization, SEE Digital Studios is now responsible for developing and operating Planet Calypso, Planet Michael and Universal Monsters. The company is expected to hire on additional team members for these projects. Fresh from the champagne celebration, SEE Virtual Worlds President Corey Redmond sat down with us to discuss this deal and the future of these three titles. Hit the jump to boogie with Michael Jackson, scream in terror at the Wolfman, and navigate the economy of virtual worlds.

  • Drivers wanted on Planet Calypso

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.11.2010

    Planet Calypso is an odd sort of virtual world, a free-to-play game that allows players to exchange in-game money for real cash. It's gearing up for the auction of the new Medusa's Head islands, which contain a variety of services and species for the enterprising landowner. And in anticipation of just that, a new update has offered the perfect vehicles for running through an unspoiled tropical paradise -- high-powered combat tanks, helicopters, and warboats bristling with deadly armaments. Along with three new Nordic-named vessels -- the Megingjord tank, the Naglfar boat, and the Gungnir helicopter -- the update brings with it a variety of updates to the use of vehicles. Commissioning has been removed, and a weapon mounting system has been added to help facilitate the addition of aforementioned deadly armaments. Even if they're not planning on bidding on the brand-new islands, Planet Calypso players should be able to enjoy the environment in their vehicles of choice.

  • The robots are rising on Planet Calypso

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.26.2010

    It's not one of the largest games out there, so most people might not know what you're talking about if you mention Planet Calypso. Those who do might well only think of the highly publicized auctions and trades, in which players have spent large amounts of real-world money to purchase land and facilities (which bring in plenty of real-world money themselves, for the record). But beyond that there is an actual game world, complete with an ongoing storyline. As spotlighted in the newest game newsletter, that storyline is being turned up by a new event -- an ominous approach by robots. The last major assault by the robots left the previous capital city a smoking ruin, and not coincidentally coincided with the game's graphical update to CryEngine 2. This time, the colonists have begun decoding messages sent by the robots, and defenses are gathering to ensure that a repeat of the last event doesn't take place -- even as the robots field a new technology known as "Hydra." Several helpful links for information may be found within the newsletter, which promises plenty of enjoyment for the players in Planet Calypso.

  • Planet Calypso aims to attract new players with starting area

    by 
    Jef Reahard
    Jef Reahard
    07.07.2010

    Planet Calypso, the long-running real-cash economy MMORPG from First Planet Company and MindArk, will soon offer a new and dedicated starting area for new players. Previously, player colonists were at the mercy of the title's veteran residents and were thrown right into Planet Calypso's considerable learning curve with little in the way of an introduction. Now, newbies can partake of the safe starting area (restricted to new players), learn the game's basics, and grab missions in the new Calypso Gateway. Players will hunt, mine, and craft using starter equipment on the secluded arrival island, and they will not be able to return once they've completed the tutorials and traveled to mainland Calypso. Check out the official site for all the details.

  • Planet Calypso debuts their new mission system with a bang

    by 
    Seraphina Brennan
    Seraphina Brennan
    02.19.2010

    A literal bang, actually. Not only has Planet Calypso updated to version 2010|01 (their new system uses the year and update number, rather than version number) but they've also had a small volcanic eruption that's changed part of the map. Blizzard, eat your cataclysmic heart out. While the newly re-terraformed area of Cyclops has been visually improved by the team and patched in under the 'guise of a volcanic explosion, the version update also brings the anticipated mission system to Calypso. The mission system, which is in a public beta, more or less, is only currently offering 5 tutorial missions to newbies landing on Calypso for the first time. Once you complete those five missions, be sure to offer your feedback in the survey that pops up at the end. That information will be used to make more missions for higher level players, so don't be stingy! Also, there's fish. Remember those fish we showed last time? Yeah, those fish. If you value your ankles, you'll watch where you swim.

  • Planet Calypso welcomes their new community manager while looking to the future

    by 
    Seraphina Brennan
    Seraphina Brennan
    02.12.2010

    The team over at First Planet Company, the minds behind the MMO/Second Life hybrid Planet Calypso, have recently welcomed a brand new community manager onto their staff -- Hanne Einan Gulbrandsen. Gulbrandsen is the game's first dedicated community manager, bringing the virtual world in line with the company practices of other MMO companies. But, while Gulbrandsen settles into his new office and title, First Planet Company has also detailed their development roadmap for this year -- going over future additions such as vehicles, a new questing/mission system, and the addition of fish to the world (as shown above.) The mission system will finally give Calypso MMO style storyline quests, offering players a new way to play the game and experience the planet's lore. How these new quests will impact the game's real money-based economy will be interesting, especially if doing them offers in-game rewards.

  • Go out and steal oil in Planet Calypso's 10.1 update

    by 
    Seraphina Brennan
    Seraphina Brennan
    10.09.2009

    In a move to make our virtual lives eerily more like our real ones, the First Planet Company has re-opened the oil pumping station on Planet Calypso with patch 10.1, offering all players the chance to make a quick profit by grabbing oil from the pump -- if you can make it out alive, of course.The pumping station is not only in the middle of the wasteland, but it's also surrounded by angry NPCs (the wastelanders) and it's right in the middle of an open PvP area. Sure, you can make a tidy profit by grabbing oil from the station, but you have to be efficient and sneaky about it. Otherwise, you'll just end up with a bullet in your back and your blood mixed with the oil.

  • Planet Calypso, formerly Entropia Universe, converts to CryEngine 2

    by 
    Seraphina Brennan
    Seraphina Brennan
    08.15.2009

    In just two days, Planet Calypso, formerly Project Entropia and Entropia Universe, will be shutting down for a major patch of epic proportions. The game will be undergoing a graphical refit, moving from their old graphics engine to the new CryEngine 2 -- the same engine that powers Crysis and upcoming virtual world Blue Mars. Old and busted, meet the new hotness.The new version of the client, version 10, is now available for download before this whole conversion process takes place. The servers will be shut down on Sunday night/Monday morning at midnight UTC as version 10 is deployed to the servers. The servers will be unavailable for a few days, as the First Planet Company does a full diagnostic on the servers to make sure everything is good to go.