five-year-anniversary

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  • EVE Evolved: Five years of EVE Evolved

    by 
    Brendan Drain
    Brendan Drain
    04.21.2013

    About five years ago, on April 27th, 2008, I joined the Massively team and wrote the very first issue of the EVE Evolved column. Five years later, the column is still going strong and delivering its weekly dose of EVE Online to thousands of readers. I used to worry about running out of ideas to write about, but regular game updates and hilarious player shenanigans mean there's always something interesting going on in New Eden. When EVE hits its 10th anniversary in May, this column will have been running for just over half of the game's lifetime. In that time, I've written over 250 in-depth articles, guides, in-game stories and opinion pieces on EVE Online and a few on DUST 514. As usual, I'll be celebrating this anniversary by rounding up this year's column highlights and giving away two 30-day Pilot's License Extensions to two lucky readers. To enter the competition, write a comment explaining which EVE Evolved articles from this year you liked best and what topics you'd like to see covered in the coming year. You will need an active EVE account to claim the prize, so be sure to include your character name in your comment if you want to be in with a chance. If you'd rather not give out your character name or don't have an EVE account but would like to give the game a go, you can sign up a new trial account and use the name of your new character. In this week's EVE Evolved, I look back at the highlights from the column's fifth year!

  • Fiesta celebrates five years of operation with a cavalcade of events

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.14.2012

    Five years is a respectably long time for an MMO to be running, and Fiesta is hitting that milestone this month. That's especially notable as the free-to-play title launched in 2007, when the very concept of a free-to-play game was still in its infancy. But like many MMOs, the team behind the game at Outspark isn't just celebrating internally. Instead, players are going to be reaping the benefits of the game's long life through several events, both in-game and out. Players can start off by taking to the streets in the Birthday Grand Prix race and taking part in the new High Roller event, searching for dice across the game's zones for special prizes. Then there's the Anniversary Dance Event running across the servers at the end of the month, a chance to get together with old friends in the game and dance until you stop. You can also enter to wear a pair of JustBeats Monster Headphones by Dr. Dre on the official Facebook page. Whether you're an old veteran or a new player, if you're a fan of the game, be sure to take part in one of the events before the time runs out! [Source: Outspark press release]

  • The Daily Grind: Tell us stories about the past five years!

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.02.2012

    It's that time again, a time that comes but once a year -- the anniversary of this site! Yes, as of today Massively has been around for five years, and just like every year we don't want to spend our time talking to you about what it's been like for the past several years. We want you to tell us your stories as our regular readers, whether you've been coming to the site for the whole time or just now realized this place existed. A lot of things have changed since those first posts in years past. We've gained and lost columns, games have launched and shut down, staff members have come and gone (and occasionally returned to us). So on this anniversary, what sticks out in your mind? What columns have you particularly enjoyed? What feature do you wish we'd bring back? What anecdotes do you have about our half-decade of operation? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Xbox 360 turns five years old... in a purely theoretical sense

    by 
    Paul Miller
    Paul Miller
    11.22.2010

    Show of hands: how many of you bought an Xbox 360 in its first month or so of release, five long years ago? Alright, now how many of you still use that same Xbox regularly, with zero RRoDs getting in your way? Yeah, we thought so. The Xbox 360 has been an astounding success for Microsoft and for gamers, a particularly strong feat when you consider that it was Sony's race to lose going into this console generation. Still, when you talk Xbox history, it's hard not to see that huge red smudge on an otherwise stellar record. In hindsight, perhaps it was wise for Microsoft to do such a stellar job of taking the console online, beyond all the obvious reasons: the overheating hunk of plastic and silicon in our entertainment center didn't really mean much anymore, sentiments-wise. Instead it was our Gamertags and Gamerscores and cutesy Avatars that really mattered, the true "heart" of our console. We can't even count how many Xboxes we churned through in the past five years, with only Microsoft's most recent attempt finally solving some of the machine's egregious noise issues, but most of us stuck with the Xbox all the way through because that's where our friends were. Cute trick, Microsoft, but let's pick a slightly less expensive way to fail for the next generation, alright? Oh, and happy birthday Xbox; we'll meet you at 8pm with the pizza and the wine and the Black Ops... you just bring the sexy. Want to re-live a bit of the launch day insanity? Check out this little trip down Engadget memory lane: Live Xbox 360 shot! Engadget's live coverage of the Xbox 360 launch Xbox 360 hands-on preview Unpacking the Xbox 360 Xbox 360 gutted! Engadget Podcast 053 - 11.22.2005 Xbox 360 backward-compatibility list (1.0) released Boy, didn't we look young and naive back then? The world was our oyster. There were so many Halos yet to come.

  • Blizzard: Arenas were a mistake.

    by 
    Michael Sacco
    Michael Sacco
    11.13.2009

    John Funk of WarCry recently interviewed Blizzard's VP of Game Design, Rob Pardo, about WoW's five-year anniversary, and he shed some light on a number of topics, including their total subscriber numbers (twice to three times as much as its current 12 million), what audience their new MMO is meant for, and what he thinks WoW's greatest successes were. But some other very interesting information came up when the interviewer asked what he thought WoW's biggest mistakes were. He begins by saying that he wishes that the servers had been more stable at launch, and that there had been more of them, but he says that in terms of design, Arenas were the single biggest mistake in WoW's history.

  • Breakfast Topic: Which boss would you revamp for level 80?

    by 
    Lesley Smith
    Lesley Smith
    08.16.2009

    With news that the Broodmother herself is returning for WoW's fifth anniversary and patch 3.2.2, it got me thinking about other old world bosses which could be revamped. Now don't get me wrong, I totally get that Onyxia is a one-time thing this expansion. All fun and no lore, to paraphrase one of our commentators, Maxim. But the concept is ripe for a Breakfast Topic, after all Onyxia is a classic raid but she wasn't the only one. Granted, she remains the most popular and the most legendary, the raid itself was almost a reward for completing what has to be the game's most epic quest chain. And then there was the loot, the lovely legendary (if not in colour) loot. Excuse me while I drool.So lets say, hypothetically, you could bring back any lower level boss for a short time period aimed at level 80s. Which would you choose? Personally I'd love to see the Dragons of Nightmare, simply because they were so epic. Indeed, they are still a challenge to down today, especially with that annoying debuff. I also live in hope of seeing something of the Emerald Dream soon but that's for another day. So, constant readers, if you could have one boss return revamped for a hardcore level 80 raid, which would it be?

  • "Zero lore. Maximum fun." with Onxyia back in town

    by 
    Mike Schramm
    Mike Schramm
    08.14.2009

    When the news first broke yesterday about Onyxia returning to her status as a raid boss, I, probably like many of you, went into lore-generation overdrive. She's dead in the comic (Varian Wrynn decided her head didn't so much belong with her body any more), so how was she going to be a raid boss? I stabbed at ideas: she's in the Caverns of Time! Arthas could resurrect her as a Frostwyrm of some kind!Fortunately, cooler lore-heads (Ziebart and Sacco) prevailed: they pointed out to me this comment by Maxim in the original post: "Zero lore. Maximum fun. HOORAY!" That perfectly sums up why Blizzard is doing this: there's no lore reason or explanation behind it, it's just a straight up fun thing for us to do to celebrate the five-year anniversary. Bornakk makes it official: Ony is still dead, and she's not coming back. This is a one-time thing on the 5th anniversary.While, unfortunately, that may destroy some dreams about seeing similar old-world content come back to life (at least until the 10th anniversary, when we'll probably see Molten Core updated for the level 100 15-man raiding scheme -- drool), it means that there's no thinking involved about why Onyxia's back. She's back, we get to raid the original raid and pick up some great loot while doing it. Zero lore. Maximum fun.