flight-simulation

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  • IL-2 Sturmovik follow-up Battle of Stalingrad is in development

    by 
    Mike Suszek
    Mike Suszek
    12.16.2012

    1C Company, Moscow publisher of the flight simulation series IL-2 Sturmovik, recently announced a partnership with California-based 777 Studios to create 1C Game Studios. The first project planned by the studio is the next game in flight sim series, IL-2 Sturmovik: Battle of Stalingrad.The game is expected to launch in early 2014 with add-on content planned. No platforms were mentioned in the announcement. While the series has traditionally launched on PC, it has seen iterations such as Birds of Prey on multiple home and handheld consoles.

  • Mad Catz announces new Combat Pilot multiplayer flight sim

    by 
    MJ Guthrie
    MJ Guthrie
    07.24.2012

    Flight sim enthusiasts who want to fly and train as military pilots while interacting with other enthusiasts from around the world will be able to do so in a new multiplayer flight simulator experience called Combat Pilot. Developed by Mad Catz Interactive's new internal studio ThunderHawk Studios, the game will launch summer 2012. "We believe that Combat Pilot will prove to be an important destination for the flight simulation community to gather, interact, and share experiences," states Mad Catz President and CEO Darren Richardson. "Combat Pilot will allow the flight simulation community to come together and interact as never before." However, just as real pilots can't just hop in the cockpit without a license, those entering the Combat Pilot world won't get to just hop into formation with others without earning their wings first. Interested folks should note that the game does not stand alone; it is built around Flight Simulator X from Microsoft, which must be purchased separately. For a look at the game, check out the gallery below and watch the video after the break. [Source: Mad Catz press release]%Gallery-161001%

  • Hands-on: Maingear Shift running Saitek flight-simulation hardware (video)

    by 
    Sarah Silbert
    Sarah Silbert
    06.21.2012

    Custom PC builder Maingear had something pretty nifty up its sleeve at Pepcom tonight: versions of its desktops configured to run Saitek's flight-simulation hardware -- in this case, with a full cockpit setup. In partnership with Mad Catz, the company developed configurations of its Potenza, F131 and Shift desktops optimized to work with the Saitek line of flight-sim systems. Tonight we saw the Shift paired with some pretty heavy-duty hardware: we're talking 18 USB connections for the full Saitek cockpit. Maingear's pro-certified system packs a Core i7 CPU clocked at up to 3.9GHz and NVIDIA GeForce GTX 680 graphics (with four GPUs), and with an experienced pilot behind the wheel, that translated into a smooth landing in Flight Simulator X. Maingear says the whole setup -- hardware controls plus the Shift desktop -- will go for $5,500 starting tomorrow. That's the top-of-the-line configuration, mind you; if your piloting aspirations are more modest, you could opt for the more affordable Potenza, which starts at $1,000. Check out a video demo below.%Gallery-158862%

  • Microsoft Flight is free as a bird on Feb. 29

    by 
    Ben Gilbert
    Ben Gilbert
    02.06.2012

    Microsoft clearly has no care for the silly paramaters we call "seasons," as its launching Microsoft Flight on February 29, bucking the original "spring" launch window. Microsoft Flight's official site will be hosting downloads of the free application starting that Wednesday -- no other distribution channels are named, but we suspect it'll also be up on Games for Windows Live's Marketplace as well.That guess' accuracy is bolstered by the news that the "Hawaiian Adventure Pack" wil be made available as well on the 29th, coming in at $19.99. The pack is said to include the "remaining Hawaiian Islands, a new plane, and 20 new missions," should you have already exhausted your enjoyment of the other content, perhaps during the simulation's beta period. More details on the DLC can be found just after the break, including two additional planes, priced at $7.99 and $14.99 (for regular and "deluxe" models, respectively).At this point, we were gonna make a flippant joke about Flight being little more than flying simulation, but then we thought about that Louis CK bit and started feeling all guilty. So, here we are. Either way, how about those DLC prices, eh? Madness!%Gallery-146616%

  • Gaijin announces World of Planes MMO

    by 
    Jef Reahard
    Jef Reahard
    06.17.2011

    Is the World War II aviation-based MMO market big enough to support multiple titles? We'll soon find out, as Gaijin Entertainment has just announced its upcoming World of Planes MMO (not to be confused with Wargaming.net's World of Warplanes title, which took a bow earlier this month). Gaijin's press release calls World of Planes a "flying simulation game," and the company will be drawing on its previous genre experience thanks to titles like Wings of Prey and Wings of Luftwaffe. According to the new World of Planes website, the game will feature "hundreds of historically accurate planes" and "flying skills that can be honed and improved with each mission." The site also hints at ground- and sea-based combat along with co-op missions, solo play, and a realistic damage model. The game will operate under a free-to-play business model, and you'll want to check out our screenshot gallery below before heading to the official World of Planes website to sign up for beta. %Gallery-126603%

  • Wargaming.net announces new World of Warplanes MMO

    by 
    Jef Reahard
    Jef Reahard
    06.07.2011

    Since 1998, Belarus-based Wargaming.net has developed and shipped 13 games including the Massive Assault series, Order of War, and most recently, World of Tanks. According to a new press release, the dev team is aiming to replicate WoT's success with a new free-to-play title called World of Warplanes. Aviation is the big draw, of course, and Wargaming.net indicates that the title will feature aircraft and scenarios dating from the 1930s through the 1950s (a watershed period in aviation history that saw rapid technological advances spurred on by World War II and the Korean conflict). Details on the game are a bit light at this point, but we're expecting (and hoping for) something similar to World of Tanks in terms of a balance between simulation and traditional MMO gameplay. We'll be bringing you more on World of Warplanes throughout its development process.

  • Thrustmaster shipping HOTAS Warthog flight controller this month for $500

    by 
    Darren Murph
    Darren Murph
    10.08.2010

    Already got a tween of your own begging and pleading for a decent gaming joystick from Santa? It's a common issue, or so we hear. Thrustmaster's HOTAS Warthog is probably one of the nicest around, and it looks as if it'll be landing on American doormats in plenty of time to procure a sufficient amount of wrapping paper. The ultimate flight sim stick will start shipping out by the end of this month for a wallet-melting $499.99, but thankfully for you, we were able to put together a lengthy list of impressions during a hands-on session back at E3. And hey, if this one ends up out of reach, at least you've always got Solipskier.

  • Thrustmaster unveils its perfect replica HOTAS Warthog flight controller, we go hands-on (video)

    by 
    Tim Stevens
    Tim Stevens
    06.17.2010

    Flight sim aficionados tend to be a fanatical bunch. It isn't good enough if it isn't as realistic as humanly possible, and as technology improves more and more things get more and more possible. It's now been 10 years since Thrustmaster released its iconic HOTAS Cougar, a near-perfect replica of the F-16's Hands On Throttle and Stick, and now the company is following up with an even more realistic version for a very different sort of aircraft: the ground-pounding A-10C Warthog. It's as close as you can get to the real thing without getting commissioned, and we took it for a test-flight. Click on through for our impressions and some impressive footage of the thing in action. %Gallery-95393%

  • 5 Apps (Mac & iPhone) for pilots

    by 
    Steve Sande
    Steve Sande
    08.11.2009

    People who fly airplanes, either professionally or for fun, are an interesting bunch. When they're not flying, they are usually doing something to keep their skills sharp or to learn something new. This selection of five Mac and iPhone applications is a sampling of what's available for Apple platforms for the very frequent fliers who read TUAW. 1) X-Plane from Laminar Research is not just one application, but a collection of flight simulation programs for Mac and iPhone as well as "those other platforms." If you're just curious about what it takes to fly an airplane, the X-Plane mobile apps for iPhone and iPod touch are a fairly low-cost way to see if you have what it takes to be a pilot. You can actually start for free with X-Plane Trainer [App Store], which provides your iPhone or touch with a Cessna 172 in which you can learn to take off, fly, navigate, and land. X-Plane Trainer also provides you with constant tips, somewhat akin to having your own flight instructor sitting next to you correcting your mistakes. The original X-Plane app for iPhone / iPod touch was X-Plane 9 [App Store, US$9.99], which has six different aircraft and configurable weather and daylight features. Laminar Research has also added X-Plane Airliner [App Store, US$9.99, see screenshot below] for budding airline pilots, X-Plane Extreme [App Store, US$9.99], X-Plane Racing [App Store, multiplayer, US$9.99], and X-Plane Helicopter [App Store, US$9.99]. To make life interesting, Laminar also came out with X-Plane Space Shuttle [App Store, US$1.99] so you can learn how to land an orbiter.

  • Dave Perry explains Gaikai's 'bizarre genesis'

    by 
    Ben Gilbert
    Ben Gilbert
    07.28.2009

    Dave Perry's idea of a streaming game service has been a long time in the making, though the fruition of that idea, Gaikai, is less than a year into actual development. According to his latest piece for Develop, the idea for an online service with high-end game (and application) streaming has been germinating for some time in his head, starting with Airline Pilots -- an arcade flight simulator from Sega. "A friend of mine told me that we needed to buy that game, so we paid for it between us, and I stored the game in my garage," Perry explains. He found himself playing the game for hours, wondering if it would be possible to "play a real flight simulator" without having to shell out "thousands upon thousands" for it. Years later, he found himself evangelizing his theories at Leipzig 2008, where he was approached by two gentlemen (Andrew Gault and Rui Pereira) working on the very technology he spoke about. From that partnership, Gaikai was born. Perry says what separates his company's product from OnLive's is that "it's a service" and as such there is no dictating where it can go -- OnLive is technology dependent. Though we've gotten a video tour of the service and plenty of talk from Mr. Perry about Gaikai so far, we've yet to get our hands on the service, and as such will remain (understandably) skeptical until we see more.

  • "Flight Game" coming to Revolution

    by 
    Conrad Quilty-Harper
    Conrad Quilty-Harper
    04.19.2006

    Some good news for any aviation loving Revolution fans out there, Hudson Entertainment has announced that it is developing an as yet unnamed flying game for the Nintendo Revolution. Naturally, the game will make good use of the Revolution's innovative controller, with objectives including the strange combination of bombing and sky artistry.The game will apparently be debuting at E3, just like everything else Revolution related.[Thanks, Hiro. Image credit: Natalie Dee (her tees rock!)]

  • Joystiq Review: X-Plane 8.21 (PC/Mac/Linux) [Update 2]

    by 
    Conrad Quilty-Harper
    Conrad Quilty-Harper
    04.18.2006

    X-Plane is a title developed practically single-handedly by an eccentric ginger-haired Mac loving programmer called Austin Meyer. Flight aficionados like myself will not find it hard to fall in love with the detail that this sim brings to the genre. Our question for X-Plane is: will the majority of gamers (including ones that can't fly a plane) enjoy this title?