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Konami is betting big on Fox Engine, Kojima Productions' development suite powering the upcoming Metal Gear Solid 5: The Phantom Pain. Julien Merceron has just been brought on to oversee Fox Engine as Konami's new worldwide technology director. "He will be a key member of our talented developmen...

1 year ago 0 Comments
October 4, 2013 at 9:00PM
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Don't expect the engine behind the next Metal Gear Solid sequel to power any other games in the near future. Despite earlier comments in which Kojima stated that the Fox Engine could potentially be used for a Silent Hill entry, or perhaps a first-person shooter, the designer now believes that th...

1 year ago 0 Comments
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Update: Kojima has tweeted that "a rumor about remaking MGS1+2" is "not true," and that his statement "has been modified in the thread or something." Kojima further elaborated that he'd want to remake MGS1 and 2 in Fox Engine if possible, but that Kojima Productions is too busy with Metal Gear Soli...

1 year ago 0 Comments
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Pro Evolution Soccer 2014 has been announced by Konami for Xbox 360, PS3, Windows PC and PSP. In this latest incarnation, the series will switch to using the Fox Engine. There's no word on Wii U, PS4 or Xbox One in the press release, but we've contacted Konami for further details. The 2014 gam...

1 year ago 0 Comments
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The Phantom Pain is all but confirmed to use the Konami-built FOX engine. The news comes via screenshots of the game displaying the engine's logo, as shown during what some would call an interview, and others... not so much. GameTrailers' Geoff Keighley sat down to talk about the abstruse game with...

2 years ago 0 Comments
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During a Metal Gear 25th Anniversary panel at PAX 2012, designer Hideo Kojima talked about the development of the Fox Engine, which powers Metal Gear Solid: Ground Zeroes. Kojima spoke briefly about the engine's potential and versatility. "The thing is, once we get the Fox engine moving as we do no...

2 years ago 0 Comments
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Slowly but surely, sparse details regarding Hideo Kojima's "Project Ogre" begin to coalesce in the dark, nebulous void of unannounced games. We already know that Project Ogre will be an open world game with 100-plus hours of content, and that it will be a "very subdued experience," but what that ex...

3 years ago 0 Comments
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"Rather than making something cinematic, [I plan to] make something very free," Hideo Kojima told CNN of his new game, "Project Ogre." He went on to describe the game as set in an open world, in which players are free to explore. CNN reports that Kojima expects players to be able to find content ...

3 years ago 0 Comments
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Legendary game developer Hideo Kojima took the stage at the University of Southern California last night to talk about his life as a game developer, and give a few thoughts on the current state of gaming and game development. During an interview moderated by Geoff Keighley, the creator of Metal G...

3 years ago 0 Comments