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  • GDC10: Land of Chaos Online interview

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.11.2010

    MMOs are a strange genre without many of the clearly-defined borders for something that is or isn't a part of the field. Not surprisingly, there's a lot of innovation in the field that's confined strictly to the absolute edges of what could be considered an MMO. Games such as MAG and Global Agenda feature several shooter conventions mixed with several MMO conventions, and it's an interesting formula. Land of Chaos Online is pushing the formula as well, by adding in third-person shooter elements to a Defense of the Ancients-style match format. The game is on the outer edge of the genre, but it draws much of its gameplay and feel from MMOs, with a strong emphasis on coupled character persistence and more shooter-style elements. We caught up with Achim Kaspers, managing director of Burda:ic, during GDC to talk about what the game would play like and get an idea of what we could expect. More information on this unique game after the cut.