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MobileMe has some great features, but Apple needs to stay on top of it to keep it competitive with other services. It's a bit pricey and hasn't changed all that much over the last couple of years, so new features are always worthy of notice. Fortunately, Apple made one small step for mankind by re...

March 31st 2010 at 8:00pm 0 Comments
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While not quite an official confirmation that we'll see an increase to Xbox Live's current 100 friend limit, Microsoft's Aaron Greenberg did come close to admitting that a friend limit increase is in the works.Talking at CES, Greenberg told Joystiq that "I can't commit to when that will happen, but...

January 10th 2009 at 1:10pm 0 Comments
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var digg_url = 'http://digg.com/pc_games/10_MMO_Players_You_Need_to_Know'; One of my favorite people to read online is a fellow by the name of Pjammer on Livejournal. He's smart, funny, and a gifted writer, and if you are not sobbing by the end of "King of Masochists" then you are pretty much a...

September 4th 2008 at 5:00pm 0 Comments
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Lore Sjöberg at Wired's Alt Text talked yesterday about the Zhevra mount you get as part of the Recruit-a-Friend program. It's a pretty fun read. He talks about the myriad of vanity items, and how these items can be such a motivator for WoW players, even though they don't really affect your gam...

August 22nd 2008 at 2:00pm 0 Comments

One Man's Journey recovers from the Rock Band disaster of '07 and releases another tale of self-realization. This time, the overly-optimistic Matt Downham is looking to lose some weight and (feeding into the hype) believes Wii Fit is going to get him to do that -- just like he wanted Rock Band to tu...

May 26th 2008 at 4:30pm 0 Comments
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Why do we play MMOs? Sure, we could spend all day discussing game design, new content, casual vs. hardcore, class balance (nerf <insert class here>!), PvP, crafting, leveling curve, and economy... but in the end what makes us log on to a game day after day, through nerfs, bugs, and server me...

January 11th 2008 at 8:00am 0 Comments
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The DS Life is a weekly feature in which we scour the known world for narrative images of Nintendo's handhelds and handheld gamers. If you have a photo and a story to match it with, send both to thedslife at dsfanboy dot com.This week's installment of The DS Life captures the warmth of youth's frie...

November 7th 2007 at 11:30pm 0 Comments
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C'mon, who couldn't adore someone, er, something with a face like that? Pictured to the right is YABO, a conceptual robot that was apparently designed for "lonely, unmarried persons." If brought to reality, it would sport a myriad sensors including one for hearing, feeling and infrared, while also f...

October 10th 2007 at 12:57am 0 Comments
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Our good friends at Joystiq reported on a study earlier from Nottingham Trent University (it's in England) about MMO gamers and their social behaviors. And supposedly-- are you sitting for this one?-- massively multiplayer online games actually help people meet others and make friends. Go figure!...

August 18th 2007 at 5:15pm 0 Comments
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The Wii is ushering in a new era for Nintendo, not just technologically, but also in their business relationships with third party developers. Not only is Nintendo poised to smash their "kiddie" image (Resident Evil 4 helped on the Gamecube, but it in no way compares to Manhunt 2 for Wii), but it's...

June 8th 2007 at 4:30pm 0 Comments
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With the possibilities of cooperative gameplay in some surprising titles, we reflected on the lack of decent co-op found in gaming today. Certainly, executing a flawless plan with a buddy in, say, Gears of War (sorry, we couldn't think of a decent example on the Wii) is gaming nirvana, but far more...

May 10th 2007 at 9:00am 0 Comments
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"You n00b sunnuva bitch," said the legendary knight 3494-5541-9771. "Pwnage ... is inevitable.""Hah!" said his adversary, 7111-9463-2931. "If you wish to grok your princess once more, you'll taste the fury of my skillz!" He raised his arms high in the air. "363171-765491, I summon thee from the shad...

April 20th 2007 at 11:15pm 0 Comments