friendorfoe

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  • Readers pick best webcomic: friend or foe?

    by 
    Ross Miller
    Ross Miller
    09.25.2007

    Did you ever pass / receive "do you like me: yes or no" messages in school? No? Oh well, Spider-Man did, according to Tim Buckley. His Ctrl+Alt+Del strip took top honors in this week's webcomic wrapup.Second and third place to go to Penny Arcade and VG Cats, respectively. Thanks to everyone who voted, and be sure to let us know of any game-related webcomics you stumble upon this week!

  • Spider-Man: Friend or Foe demo swings onto Live

    by 
    Justin McElroy
    Justin McElroy
    09.13.2007

    The name of Spider-Man: Friend or Foe is sort of oddly appropriate. From its ignoble announcement in the instruction manual for Spider-Man 3 to the first time we laid hands on it, we've never been sure whether or not this Spidey-based brawler would be a good or bad egg. Now that a demo has been released to Xbox Live, we find our feelings on it to be (unsurprisingly) mixed.What's pleasant about the experience is how very "Spider-Man" it feels. It's not overly serious in tone and the voice actor playing Spidey is more chipper and in-character than Tobey Maguire ever dreamed of being. Even the combat feels more authentic than the movie games. That said, the combat is not only very basic, it's pretty much the whole game, so if you're looking for something deep, look elsewhere. If you're looking for some mindless action though, you may have just made a new friend.

  • Spider-Man: Friend or Foe trailer doesn't make us feel better

    by 
    Justin McElroy
    Justin McElroy
    08.24.2007

    We're nerds and we hate when we get penalized for it. Take, for instance, Spider-Man: Friend or Foe. We're intrigued by the concept, and it's Spider-Man, so we're going to have to play it. But this new trailer from Leipzig is doing nothing to convince us that we're not in for a sub-par experience, at best.First, we're concerned by the lack of actual gameplay here and in several other trailers we've seen. Also, the character designs are pretty underwhelming. Most troubling though is the decided lack of swinging, which is the best part of the previous Spider-Man games. We can already hear you shouting at your computer screens and, yes, we know that this game is aimed at kids. But just 15 minutes ago we were making clanging sound effects with our mouths while we walked a Big Daddy figure across our desk. You'll forgive us if we don't draw much of a distinction.