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From Software hints at the many new and exciting ways in which players can expect to die in its latest batch of screenshots for Dark Souls 2, due for release next year for the Xbox 360, PlayStation 3, and PC. These new shots also give a glimpse at the game's Blue Phantom mechanic, which allows y...

1 year ago 0 Comments
December 5, 2013 at 5:15PM
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I ignored how the dual swordsman flummoxed Richard at E3, and the Namco rep's advice to wield a torch through the opening area: I was going to kick ass with two swords in Dark Souls 2. Ten minutes in to the beta preview, I'd died five times. As others around me progressed through the gloomy cave...

1 year ago 0 Comments
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Dark Souls 2 uses the Havok Physics engine, like Demon's Souls and Dark Souls 1 did before it. A Namco Bandai representative confirmed to Joystiq Dark Souls 2 features the much-used engine, the news coming as game director Yui Tanimura said he'd focus on next-gen physics were he to make another Dar...

1 year ago 0 Comments
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Dark Souls 2 is scheduling your death for March 11, 2014 in North America, March 14 in Europe, and March 13 in Japan. Those dates apply to PS3 and Xbox 360 versions, while PC players must wait until "shortly thereafter," according to Namco Bandai. A spokesperson told us the extra time will all...

1 year ago 0 Comments
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The first round of the Dark Souls 2 beta begins on October 12, followed by another round a fortnight later on October 27. The PS3 closed beta was originally billed for October 5, but hey, if there's one thing Souls players ought to be good at, it's patience. At least they can while away a bit of...

1 year ago 0 Comments
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YouTuber Soul Slasher has come up with a way to make Dark Souls a more classic RPG experience in the vein of King's Field, by switching the player perspective from third-person to first-person. Soul Slasher explains in the video above that this effect was accomplished through the use of severa...

1 year ago 0 Comments
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This is Co-Opinion, where two Joystiq editors play a game and discuss their experience. This edition focused on the E3 2013 demo of Dark Souls 2, from developer From Software. Richard Mitchell: So you and I both got a chance to try out Dark Souls 2. I was prepared to die, and I did. Many times...

1 year ago 0 Comments
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If you survived long enough to appreciate the twisted, melancholy beauty of Dark Souls, maybe prepare to buy Udon's art book. After releasing Dark Souls: Design Works in Japan last year, the comic book studio is bringing an English version to North America in October. The 128 pages of the 8.25"x...

1 year ago 0 Comments
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After being crushed, swiped, slashed, mauled, and eaten so very many times, we know better than to trust a Souls game, even if it has an enormous banner at the LA Convention Center. Happily, a Namco Bandai representative's confirmed to us Dark Souls 2 is indeed due in March 2014....

1 year ago 0 Comments
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The box art for Dark Souls 2 recently popped up on the web, and features a dude with a sword walking away from the box-holder. For all we know, the man may be walking backwards while holding the sword, as animated .gif pack shots have yet to be realized. We've placed hi-res versions of the box art,...

2 years ago 0 Comments
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2,367,000 people made good on their preparations to die in Dark Souls. As livedoor reports, From Software announced the latest global sales figures for the 2011 deathtrap at a recent press conference. Around half a million purchases came from Japan, the studio revealed, with the other 1.85 million ...

2 years ago 0 Comments
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Dark Souls 2 director Yui Tanimura has admitted that From Software botched the job porting Dark Souls to the PC. "A lot of it was not very well done, sort of half-assed," Tanimura told Shacknews through his translator, Tak Miyazoe. "Yes, we will definitely put more priority on the PC," Tanimura sai...

2 years ago 0 Comments
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The malignant majesty of Demon's Souls becomes free to North American PlayStation Plus members in today's PSN update. The servers for the From Software game are staying online for the foreseeable future, so there's no reason to pass on a PS3 game we described as a "leather-clad mistress" in our 200...

2 years ago 0 Comments
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This is Making Time, a column about the games we've always wanted to play, and the games we've always wanted to play again. When Dark Souls first launched in October 2011, I picked it up immediately. Though that statement may seem to be tied to my love of the game's spiritual predecessor, the truth...

2 years ago 0 Comments
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Armored Core: Verdict Day, the latest entry in From Software's military mech series, will be released in North America on Xbox 360 and PS3 this fall, Namco Bandai has announced. After some confusion with the source URL (it says "summer") we confirmed with Namco Bandai direct that fall is indeed the...

2 years ago 0 Comments
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The PlayStation Network version of Demon's Souls is bringing death and despair to Europe on January 23, Namco Bandai tells us. That means our friends across the ocean must wait a little longer for From Software's downloadable dose of role-playing desolation, following yesterday's news of it coming ...

2 years ago 0 Comments