full-moon

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  • Buzz! developer lays off 20 in rebuilding phase; ex-staff form Full Moon studio

    by 
    Ben Gilbert
    Ben Gilbert
    02.18.2011

    Within in the past two weeks, approximately 20 employees of Relentless Software -- makers of quiz game franchise Buzz! and charming puzzler The Blue Toad Murder Files -- were let go. The developer announced as much this week, with director and co-founder Andrew Eades telling GamesIndustry.biz, "We have recently restructured the company to work on a variety of different projects and different platforms." According to Eades, the layoffs are part of the studio's previously revealed plans to reshape itself into a multiplatform developer. In fact, Relentless is actually hiring new staff as part of its rebuilding effort. "Our real strategy going forward is to change the company from a disc-based, console games company only -- which is what we were; we were only PlayStation 3; we were only console; we were only quiz, in fact. We wanted to change the company to have much more breadth and embrace the new digital platforms we saw coming in," Eades reiterated. Thankfully, just as quickly as the layoffs took place, a new studio was born out of the bad news: Full Moon. Representative Kalvin Lyle told GI.biz that "no animosity" is felt towards Relentless, and that some of the Full Moon staff are even looking forward to working with their old coworkers in the future. "I can't speak for everyone, but I think we're trying to make the best of it," Lyle said. Full Moon will focus on "casual gaming and digital distribution," though no projects are in the works just yet. Beyond news of the restructuring, Relentless announced its next project, an iPhone quiz title (shock!) named Quiz Climber. The game has players answering questions in order to advance up friends' leaderboards, represented by a tree in the game. EA-owned Chillingo will publish the title and says the game will arrive sometime this spring. [Image credit: jaygooby]

  • PAX East: Podcasting (f)or PR

    by 
    David Hinkle
    David Hinkle
    03.30.2010

    If you're interested at all in starting up a podcast or want to know more about what goes into creating one, the PAX East panel hosted by Gamers With Jobs' Julian Murdoch and attended by podcasting professionals Microsoft's Larry "Major Nelson" Hryb, Insomniac Games' James Stevenson, Irrational Games' Ken Levine and Shawn Elliott, and EA's Jeff Green is a pretty enlightening listen We were anxious to hear what the group had to say on the subject of using podcasts for promotion -- and we recorded it because, well, you might be interested too! For the full, unedited (and very NSFW) audio, click on the play button below. Highlights include outlining the value in podcasting, being on the front lines of PR when something bad goes down and answering questions on how to get a podcast off the ground and cultivating an audience. Feel free to give a listen below.

  • Leopard: All signs point to 10/26

    by 
    Mike Schramm
    Mike Schramm
    10.09.2007

    Does anyone else think it's a little crazy that we're already 1/4 of the way through October and we still don't have an official release date for Leopard? It'll almost assuredly be at the very end of the month, but in terms of date and time, no one has an official clue.For a Piper Jaffray analyst, however, all signs point to October 26th (and gwhiz adds 6 p.m. on that Friday afternoon just like the iPhone launch). Makes a lot of sense to me-- Friday is clearly a great day to launch a product, as it gives Apple the weekend to claim sales figures, as well as gives us consumers a chance to break open the box and get it installed right away. Analyst Gene Munster says, also, that it's the end of the first month of a fiscal quarter, which Apple likes for boosting sales-- Tiger released in the same situation.Plus, you know, the 25th is a full moon, so there's even more fuel for the speculatory fire. I agree that the 26th sounds pretty convincing, but of course we won't know for sure until Steve wants us to.Thanks, Zoli!