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Today marks the last entry in my better models for MMO endgame progression series, the follow-up to my series on why MMO studios should abandon raiding. And that means providing two more possible models along with something of a thesis statement. But it also means that at this point I'm far more wi...

December 24th 2014 at 2:00pm 0 Comments
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Two weeks ago, Carbine Studios offered us the opportunity to interview product director Mike Donatelli and creative director Chad Moore regarding the state of WildStar and what future updates would bring to the game. We have their thorough answers in their entirety for you today; Carbine assures us...

October 14th 2014 at 1:00pm 0 Comments
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The development team behind Darkfall had a couple of issues. The first issue was that no one was using Primalist armor. The second was that stamina regeneration was disabled during sprinting. So it seemed like an obvious combination. Give Primalist robes the ability to boost stamina regeneration, l...

August 5th 2014 at 7:00pm 0 Comments
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The first expansion to Star Trek Online was the expansion everyone expected and yet one that no one really expected. Romulans were the obvious choice, the big gap in the game's factional lineup, the third major power that had been floating around in the darkness like some vast, predatory bird since...

June 27th 2014 at 4:00pm 0 Comments
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After relaunching with set roles, Darkfall Unholy Wars recently introduced custom roles to the game, allowing players to take on any combination of abilities to build a truly unique character. If you guessed from that sentence that there are probably certain balance issues to be worked out, you'd...

June 18th 2014 at 6:00pm 0 Comments
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This past Monday, I aired out my grievance that The Secret World's Issue 8 is far too tough for solo characters. Some of that game's playerbase seems to relish the title's tougher-than-standard challenge, while others do wish that the devs would lighten up a bit from time to time. For the most par...

November 27th 2013 at 8:00am 0 Comments
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It's that time again in Guild Wars 2. The crisp scents of fall and candy corn are in the air, and everyone's getting ready for another appearance by Mad King Thorn. But the newest patch, Blood and Madness, is turning things on its ear by introducing Thorn's son, Bloody Prince Edrick, which will thr...

October 15th 2013 at 1:00pm 0 Comments
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This year's PAX East is the first one to take place in a post-launch world for Guild Wars 2. Last year, one of the big rewards for panelgoers was scoring a beta key; this year, anyone can grab a copy right now without a problem (just a fee). Consequently, the game hasn't had quite as much presenc...

March 24th 2013 at 9:00pm 0 Comments
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'Splain this one to me, breakfast crew: Do WoW players really want to play overpowered characters? I mean, we all joke about wanting to be the OP flavor of the month. And if you're trying to level quickly or you know you're going to be playing primarily on your own, sometimes you really do need a...

November 3rd 2012 at 8:00am 0 Comments
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Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here. Every DPS spec in World of...

September 5th 2012 at 9:00am 0 Comments
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As I've mentioned before, I was slow to appreciate Cataclysm. One of the reasons for that was due to my schedule and those of others I was guilded with. I hit 85 fairly early, and those few who had as well simply didn't have the same schedule as me. This led to my having to run dungeons and then...

June 28th 2012 at 8:00pm 0 Comments