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Game designer Jason Rohrer designed a board game, built it out of 30 pounds of titanium, then buried it in the Nevada desert. A Game for Someone was his entry in the last GDC Game Design Challenge, which carried a theme of "Humanity's Last Game," and it won. Rohrer has never played his game, and he...

1 year ago 0 Comments
March 29, 2013 at 2:30PM
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The annual Game Design Challenge is our favorite part every year of the Game Developers Conference ... and thanks to errors in understanding our Google calendar, we missed it. (Note to self: remember time zone differences when adding events.) Fortunately, Gamasutra attended and wrote up the session ...

7 years ago 0 Comments

The keen eyes of Cyndre from the Kill Ten Rats blog has spotted rare images from 38 Studios top secret, as-yet-to-be-named MMO. On Friday, December 14, the Boston news channel NECN did a video interview (see above clip) with Curt Schilling (he, along with R.A. Salvatore and Todd McFarlane comprise ...

7 years ago 0 Comments