While you're reading our thorough coverage of the Game Developer's Rant (trust us, it's worth it), be sure to check out video highlights from the session courtesy of Mahalo Daily. Unfortunately we only have the first half of the session on film, so you're going to have to read the rest. (Warning: vi...

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February 23, 2008 at 4:00AM
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It has been one year since Chris Hecker made the headline-catching Duct Tape comment at the Developer's Rant. At GDC this year we were waiting with great anticipation for what other nuggets would come this year. Interested in vulgarity, balloons, excessive drinking and French literature? How about ...

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2. Balloons! Jonathan Mak (Everyday Shooter) has had a lot of memorable moments at GDC. During last year's IGF Awards, Mak gave the most memorable and atypical acceptance speeches. For this year's Game Developer's Rant, he decided not to give a speech at all. Instead, when Eric Zimmerman announc...

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3. "Games are the ultimate happiness engine" Jane McGonigal was up next. She's not mad at game designers; her rant is about reality. And it's broken. "We are the people who are supposed to fix it," she said. "When I'm in games I have all the info and feedback I need, I have superhero skills ... ...

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6. "WONDERFUL!" Daniel James (Three Rings) is up last. We're not sure his part accounts for a rant, but it's interesting nonetheless. James' accompanying slides consisted of a number of interjections. NICE! -- "Isn't GDC wonderful?" BRILLIANT! -- He used to play with LEGOs as a kid, and now...

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