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  • A Mild-Mannered Reporter: Can City of Heroes' PvP be saved?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.01.2012

    In theory, City of Heroes boasts a variety of different PvP options. In practice, pretty much no one notices or cares about any of those options because the game's PvP is dead in the water. Beyond dead in the water, even. Its carcass has settled to the bottom of the ocean and been nibbled away into just bones and a few shreds of clothing. Paragon Studios' reaction is usually to distract anyone who asks about PvP, either with a code giveaway or a well-timed blow to the solar plexus. I could go into a routine about a parrot, but I trust you get the idea. This doesn't bother me categorically. I play other games, and those games give me enough of a PvP fix. PvP has never been why I play City of Heroes. But it does matter a lot to some people, and so it's worth asking: Can PvP be saved? Or should it just be allowed to continue its current slow death of neglect? Speaking from the outside, I think the answer seems to be a definite maybe. I do think that things can be done to make the PvP actually worth playing; unfortunately, those changes might burn away a chunk of what the hardcore PvP crowd is hoping for, and they might frustrate some of the existing crowd that's quite happy with PvP in its current state as a faint memory. I'm not going to talk about whether or not it should be saved; I'm just going to look at whether or not it's even a possibility.