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Ready for another round of answers about Star Citizen's mechanics? Because that's what you're going to get in the video just past the cut. Chris Roberts picks out 10 questions from the game's subscriber base, talks a bit about the community, and then answers all of them in as much detail as he can...

September 9th 2014 at 10:00am 0 Comments
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I'm looking forward to Ashram, the new PvP island zone in Warlords that seems to combine elements from zones such as the Timeless Isle, Wintergrasp, and the old days of world PvP. So I tend to go looking for information on it, which is where I found the following. @GeodewMW @Drsoviet It does. We...

May 12th 2014 at 7:00pm 0 Comments
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As WildStar nears its ambiguous-but-soon release date, questions have to be asked, aside from "when is this game releasing, anyway?" Like crafting-related questions. Why haven't we heard more about crafting yet? What are the mechanics? Is this another example of a game wherein crafting is just a ma...

February 6th 2014 at 9:00am 0 Comments
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One of the downsides of The Secret World's advancement system is that if your build works early on you can wind up with loads of AP and nothing to spend it on. That's part of what Augments are designed to fix. The latest game director's letter discusses the Augment system, explaining that Augments...

September 5th 2013 at 10:00am 0 Comments
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One of the major design goals of The Repopulation is a sense of a world in motion, shaped by players but also influencing player actions. August's updates to the game included the implementation of the Area and World Event systems, facilitating just that sort of gameplay. According to the most rece...

September 2nd 2013 at 9:00pm 0 Comments
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The Romulan faction in Star Trek Online's upcoming expansion does not play like mirrors of the Federation or the Klingons. The race's ships are less diverse in some ways, but its cloaking devices that allow for stealth even in combat make it clear that this is a race about subtle manipulation and...

April 19th 2013 at 7:30pm 0 Comments
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Although games have been based on other media such as movies, television shows, and comics, no one has blended an MMO and a media property into one interactive world. No one, that is, until Trion Worlds and Syfy teamed up to create Defiance. In a recent interview, Defiance Producer Robb Hill talk...

December 13th 2012 at 11:30am 0 Comments
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The large-scale revamp to Darkfall is on the horizon, but players looking forward to Darkfall Unholy Wars have gotten information in drips and drabs regarding how the game will play after the revamp. Luckily for those players, an official development blog has recently been posted detailing the ne...

October 19th 2012 at 7:30pm 0 Comments
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One of the rules of MMO design is that the game is never really done. Designers can still make extensive tweaks and changes to abilities even well after launch. DC Universe Online's revamps of the Mental and Gadgets sets are a case in point. According to system designer Jesse Scott in a recent up...

July 31st 2012 at 7:00pm 0 Comments
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Maybe TERA is your first MMO, maybe you want to learn about what TERA offers its guilds, or maybe you just want to see guilds defined as something other than small-scale drama generators for once. There are a lot of reasons you might want to look at TERA's new guide to guilds in the game, but wha...

May 3rd 2012 at 7:30pm 0 Comments
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Whether or not you're fond of Champions Online, you probably don't like the game's crafting system. Almost no one does, and apparently not even the developers have been terribly pleased with it. That's why the game is putting that system aside and replacing it with a new system. The Mod and Fusio...

March 30th 2012 at 8:30pm 0 Comments