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Some colleagues and I were discussing roleplay in MMOs the other day, and the conversation briefly touched on our preferences for MMOs as games or MMOs as virtual worlds. One of my co-workers explained that mass gamification and an inability to affect the world or other players isn't a detriment to...

1 year ago 0 Comments
May 6, 2013 at 8:00AM
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The game world can be a magical, wondrous place, and it can be a mechanical, sterile gaming experience. The difference between the two types is both subtle and clearly apparent for me. I've been in MMOs where the world is just a stage where props have been thrown around to provide a basic, expect...

2 years ago 0 Comments
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When you log off from your favorite MMO, does your avatar dream? Maybe, but when you log off from Age of Wushu, your character continues to be an active participant in the wuxia-drenched fantasy world. Many of the NPCs that you see milling about the game's cities and towns are in fact offline ...

2 years ago 0 Comments