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By Sanya Weathers for GamerDNA When you're the market leader in MMO games, you can afford to do a little innovating – though not so much as to disturb or ruffle the customers you've already acquired. When you're making a top drawer MMO with thirty million dollars of other people's money, you c...

5 years ago 0 Comments
June 10, 2009 at 4:00PM
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Last week GamerDNA launched TweetMyGaming.com, a Twitter stat tracking site covering games. Using fancy mathematicals and internet juice, TweetMyGaming follows the 140-character conversations in the Twitterverse in real-time. Tweets and play patterns are graphed by the site, with the percentages o...

5 years ago 0 Comments
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Today, we have another in a continuing series of articles written by the highly talented Sanya Weathers for GamerDNA. In this, her latest column, Sanya looks into the numbers and just what the breakdown for MMO players means. When you compare groups of MMO consumers, grouped by game title, it's easy...

6 years ago 0 Comments
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Today, we have another in a continuing series of articles written by the highly talented Sanya Weathers for GamerDNA. In this, her latest column, Sanya runs down some interesting and illuminating statistics about players and guilds, and just how they fit in to the macrocosm of MMOs. A long time a...

6 years ago 0 Comments
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With the recent launch of World of Warcraft's second expansion, Wrath of the Lich King, industry watchers have been poring over the numbers, trying to see what can be gleaned from the data. With 2.8 million copies sold in the first 24 hours, Blizzard's 800-pound-gorilla continues to break records....

6 years ago 0 Comments