games-of-glory

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  • Make My MMO: August 3 - August 9, 2014

    by 
    Jef Reahard
    Jef Reahard
    08.09.2014

    Well, Games of Glory didn't last long on our crowdfunding list. Soon after I added it last week, Lightbulb Crew sent out a PR blast saying that it was canceling its Kickstarter drive on account of additional funding that it managed to secure from its existing investors. We also say goodbye to Bone Gulch for now, as the indie wild west sandbox failed to reach its Kickstarter goal. The Stomping Land and Ever, Jane also made headlines this week. The former is moving engines from Unreal 3 to 4, while the latter surfaced with a new build that includes endgame sleuthing and gossip systems. Finally, Star Citizen continued to roll around in piles of money, and oh yeah, it also squashed those troublesome rubberbanding bugs, opened up Arena Commander to all of the game's backers, and added a new CTF mode. More MMO crowdfunding news is just past the break.

  • Games of Glory gets additional funds, cancels Kickstarter

    by 
    Jef Reahard
    Jef Reahard
    08.07.2014

    Games of Glory, the sci-fi MOBA with persistent world designs, has canceled its Kickstarter campaign. Don't fret, though, because Lightbulb Crew has secured additional funding from existing investors, according to today's press blurb. You can vote for the title on Steam Greenlight and view the full announcement after the break. [Source: Lightbulb Crew press release]

  • Games of Glory talks about its persistent MOBA universe

    by 
    Justin Olivetti
    Justin Olivetti
    07.29.2014

    Games of Glory's biggest selling point is the fact that it will be a MOBA with a persistent universe -- and if you're wondering how that might work, you're not alone. Lightbulb Crew has put together a video to explain the persistent elements and how they will come together to create a singular experience. The studio promises that players' actions will have a lasting impact on the game and influence its future development. The idea is that players wins or losses will change their faction's standing and their own character's notoriety. As time goes on, the studio will add new factions, clones, weapons, or game modes influenced by those ratings. Games of Glory is currently in a playable alpha state and is attempting to raise $100,000 through Kickstarter. You can check out Lightbulb Crew's explanation of Games of Glory's persistent universe after the break.