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Joystiq caught up with CCP at Gamescom, and the Icelandic dev house responsible for EVE Online and its first-person shooter spin-off called DUST 514 dropped a few hints as to how the microtransaction business model will function in the latter game. DUST, which is launching exclusively on the Pla...

August 20th 2011 at 8:00pm 0 Comments
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Here's that Gamescom preview where I tell you how shocked I was about a game I didn't expect to be all about. You've been warned. Still with me? Great. Dust 514, a first-person shooter MMO cross-platform experience from CCP Games, is without a doubt the biggest surprise for me of Gamescom. At the...

August 20th 2011 at 6:30pm 0 Comments
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It's hard not to be skeptical about Kingdoms of Amalur: Reckoning. An RPG, by known strategy developer Big Huge Games, that was rejiggered to fit into Curt Schilling's 38 Studios long-in-development MMO's universe after the developer's acquisition. In our March preview of the game at GDC we said...

August 20th 2011 at 4:30pm 0 Comments
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When Dust 514 was revealed back in 2009, its Icelandic devs at CCP also explained that it'll be microtransaction-based when it launches sometime next summer. Given that the game is now heading exclusively to Sony's PlayStation 3, I couldn't help but wonder exactly how PlayStation Network would ha...

August 20th 2011 at 1:30pm 0 Comments
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Day 3 is here, and don't you dare go looking for Day 2 -- seriously, there isn't one. It's a special edition of the Gamescom 2011 wrap-up with guests from the development and publishing sides of the fence, as the boys are joined by GRiN co-founder Ulf Andersson and ex-creative director Simon Vikl...

August 20th 2011 at 11:30am 0 Comments
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If EA weren't already inviting so many comparisons between the two, maybe I'd feel guilty about juxtaposing the co-op section of Battlefield 3 that I played with the co-op ("Spec Ops") section of Modern Warfare 3 I played this week at Gamescom. Like MW3, my colleague Alexander and I were given ha...

August 20th 2011 at 10:30am 0 Comments
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Gamescom, currently taking place in Cologne, Germany, hit capacity earlier this afternoon, with event organizers closing off entrances "temporarily." Representatives for the Koelnmesse told Joystiq that the complex's capacity is 62,000. Reports from attendees state that the lines outside each of...

August 20th 2011 at 10:00am 0 Comments
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We've seen new media for a lot of games during Gamescom. But what about Wappy Dog, the DS game about interacting with a robot dog? We made it all the way to Friday without seeing any more about the only game that comes with a robot. Luckily, Activision Publishing finally indulged us with some wa...

August 20th 2011 at 12:00am 0 Comments
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There's a reason Awesomenauts is called Awesomenauts, and not Goodenoughnauts. The 2D online battle arena game by Ronimo Games (Swords & Soldiers) was one of the surprise delights of Gamescom 2011. The title features a style of gameplay that's becoming familiar with the mainstream rise of gam...

August 19th 2011 at 8:00pm 0 Comments
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We saw Capcom's bizarre CyberConnect2-developed action game Asura's Wrath back at E3, and JC wrote up an excellent preview at the time. Walking into the Gamescom presentation of a previously unseen part of the game, I was reticent to write up yet another preview just a scant few months later, but...

August 19th 2011 at 6:30pm 0 Comments
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EA "officially" launched The Sims Social on Facebook yesterday, but it's been in open beta since August 9. That enabled EA to achieve the seemingly impossible task of having almost 5 million "monthly active users" listed on the game's release date. Nice trick! In addition to that achievement, EA...

August 19th 2011 at 6:00pm 0 Comments