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The United Kingdom's Department for Transport has launched a free browser MMO, Code of Everand, that teaches traffic safety to children. It does so through a fantasy theme with direct parallels to real world dangers -- streets are Spirit Channels, glowing energy streams populated with many dangero...

5 years ago 0 Comments
November 19, 2009 at 5:00PM
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Isn't it fascinating to think of the people behind the toons you see running around your screen? Do you ever just find a quiet spot next to a busy marketplace or popular crossroads in game and just people-watch? Although it's sometimes fun to venture a guess at the real lives behind the virtual on...

6 years ago 0 Comments
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GameSetWatch recently put up an article that takes a look at the current state of the Warhammer Online community. They came out with a pretty clear census, saying it's still too early to decide. Granted there is mention that often times playing Warhammer Online can feel a bit lonely, even when peo...

6 years ago 0 Comments
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In his latest weekly column for GameSetMatch, Simon Parkin talks to the friend who took over his Final Fantasy XI account when he moved on from the game. Since he sent her his account information and deleted the game from his hard drive, he has been nagged by a feeling of guilt. Did he ruin her li...

6 years ago 0 Comments
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With Wrath of the Lich King coming out very soon, and four years of the game's history behind us, it's nice to just sit back and read something about the basic fundamentals of World of Warcraft. In a recent article over at GameSetWatch, they've dissected what WoW means to the average person and wh...

6 years ago 0 Comments
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GameSetWatch, the alt.blog on CMP's Gamasutra network of sites, has up a discussion with a gold-farming boss. "Mr. Smith" is one of the owners of a gold-selling site, and submitted an article looking at the current state of the virtual currency market - from his perspective. Smith makes two interes...

7 years ago 0 Comments
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Back when I was in college, when we asked a professor how long our papers should be, he answered thusly: "Like a skirt-- short enough to keep it interesting, but long enough to cover the subject." More and more, it seems that you could say the same thing about videogames. In days past, the length of...

7 years ago 0 Comments