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Sometimes the stylus is a beautiful thing. Such a tiny white stick has infinite potential for interaction, introducing new control schemes and input methods to a industry clinging dearly to its buttons. Nintendo clearly has no qualms taking a risk with its input devices, if that semi-popular magi...

6 years ago 0 Comments
January 12, 2009 at 12:41PM
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In the spirit of Gaming to Go, we ask which title (or titles) you find especially good to play while you're on-the-go? We've been talking about our most treasured pick-up-and-play games for travel or those with little time to game for quite some time now, so we figured we'd ask you all some of you...

6 years ago 0 Comments
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"Wha? Who is this impostor in my beloved column," you ask? Well, I kindly asked Matt if I could step in and guest write the column this week. Luckily, Matt is a fan of not working and allowed me to do so. I imagine he's sitting on a beach right now, complaining about the salt in his drink. So, Ele...

6 years ago 0 Comments
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Remember checkers? How about chess? And blackjack? What about dominoes? And Shogi and Ludo and Hasami Shogi and Koi-Koi and -- ahem. Don't recognize those last few names? No worries! I didn't know them either. There's still time to learn, however, and this is where Nintendo's Clubhouse Games come...

6 years ago 0 Comments
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Agents are ... go! Elite Beat Agents built a reputation on many things: colorful characters, marvelous music, and, on later difficulties, the combination of soul-crushing challenge and those godforsaken spin markers. But look beyond that shiny veneer and you'll see above all an incredibly uniq...

6 years ago 0 Comments