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DayZ has been on Steam early access for over a year now, and what does the post-apocalyptic zombie sandbox have to show for it? Well, over 3 million customers, for starters. A new Bohemia Interactive press release touts the 24 updates the game has seen since its "launch," and it also mentions ongo...

January 23rd 2015 at 6:00pm 0 Comments
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GoblinWorks CEO Ryan Dancey has published a new blog post touching on today's Pathfinder early enrollment release. Version two of the fantasy sandbox adds player husks, which is another way of saying lootable corpses. "The extent of your losses will be related to how quickly you are able to return...

January 22nd 2015 at 4:45pm 0 Comments
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ArcheAge is, in part, an open PvP MMORPG. "In part" is the key phrase there, and I've had a few people ask me if it's possible to play XL's sprawling sandpark opus without getting ganked or otherwise forced into an ill-fitting playstyle. Not only is it possible, but PvE has made up the overwhelmin...

October 10th 2014 at 11:00am 0 Comments
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ArcheAge's closed beta is coming in a couple of weeks, and if Trion stays on schedule, the long-awaited sandpark's western launch will happen some time prior to year's end. The only real question, then, is will you be playing. There's clearly a lot to like about the game in terms of features, but...

July 2nd 2014 at 4:00pm 0 Comments
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We all know what side of the law I fight on in Age of Wushu: the bad guy side. However, there's a marked difference between being a professional criminal and an indiscriminate mass murderer. Being a criminal means that you need to be more discreet in which targets you kill. If I don't have a bount...

February 12th 2014 at 8:00pm 0 Comments
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EVE Online is a PvP game at its core, with conflict built in at a fundamental level. Pirates lurk around key trade routes and stand ready to pounce on unsuspecting victims, while vast nullsec alliances protect their territories with watchful vigilance and never-ending bloodlust. Wander into the wro...

February 9th 2014 at 6:00pm 0 Comments
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For me, player vs. player interaction is a necessary component of any online game. The urge to engage with skilled human opponents is the reason I spent countless hours defending flags in World of Warcraft and likely the main motivating factor in my slide away from traditional MMOs and toward MOBAs...

January 28th 2014 at 2:00pm 0 Comments
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In most of the League of Legends games that I win by a landslide, I win because my mid lane takes an early lead and uses it to help win our other lanes. Lately, my main role in League of Legends has been the jungler, and while it's nice to be fed as a jungler, I often can't win the game for my team...

October 31st 2013 at 8:00pm 0 Comments
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Leader. Shot caller. Playmaker. The jungler is the heart of a League of Legends team. On both Summoner's Rift and Twisted Treeline, the jungler is the leader of the pack. More than any other role, the jungler is called upon and expected to swing the game in his favor. He's expected to be everywhere...

June 6th 2013 at 8:00pm 0 Comments
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Not everything in Pathfinder Online is meant to be sweetness and light. Your player-run settlement might have all of the people it needs to be built into a great city, but all it takes is an assassin accosting one of those people and suddenly everything can fall apart. And that's not just conject...

April 10th 2013 at 6:00pm 0 Comments
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Decision-making is a broad topic, so I am a bit hesitant to cover it directly. It's the little things that contribute to victory in League of Legends, and decision-making is not a little thing. It's a big topic with a lot of ground to cover. As I've said many times in the past, experience is the...

February 7th 2013 at 1:00pm 0 Comments