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This year's Game Developers Conference has come to a close, and I just wanted to take a second here to reflect on what I got out of the show. I literally can't count the number of times I've been asked, "So what was the best thing you saw so far?". I was even asked this by a random guy in the Men'...

6 years ago 0 Comments
March 29, 2009 at 6:00PM
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Last year, we had the opportunity to visit Hi-Rez Studios to get one of the first press hands-on looks at Global Agenda. While the game is still in the alpha test now, closed beta is about to begin soon. In order to gear up for these next stages of development, Hi-Rez brought Global Agenda to the ...

6 years ago 0 Comments
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Jeffrey "Tigole" Kaplan, former WoW Lead Designer who just recently headed off to work on Blizzard's new MMO, held a panel at the Game Developer's Conference earlier this week in San Fransisco called "Cruise Directior of Azeroth," in which he talked about some of the design decisions behind World of...

6 years ago 0 Comments
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Rumors are bubbling up from GDC '09 that Blizzard is finally considering consoles again for their future games. Blizzard seems to have a hate/hate relationship with consoles -- despite the fact that they started out with some extremely popular console games (Lost Vikings was one of the best games on...

6 years ago 0 Comments
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Eurogamer attended Jack Buser's GDC talk "Developer opportunities in PlayStation Home" and came back with some pretty interesting stats on Sony's virtual world. While early reviews of the service were negative, Home seems to be enjoying a pretty large user base, if only due to its ubiquity. Buser, D...

6 years ago 0 Comments
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Things GDC 2009 taught us: Indie games aren't always cheap. During the "Braving the Stormy Waters of XBLA and PSN: Smaller is NOT Easier" panel, Jonathan Blow revealed that his critical hit, Braid, cost $200,000 to develop. Blow admits that development cost cuts could have been made, but his spen...

6 years ago 0 Comments
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Here we are in the midst of another epic Games Developers Conference and we can't help but reflect on how much importance MMOs and Virtual Worlds have in the gaming industry these days. Everywhere we look, there are new ways to integrate the online experience with having fun and meeting new people...

6 years ago 0 Comments
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The Game Developers Conference is on in San Francisco, and game companies are starting to pull out the major announcements on what's coming to the iPhone in the next year. Here's a roundup of all the titles we've heard mentioned already. EA announced a huge lineup of ports from their already pop...

6 years ago 0 Comments
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We're always on the lookout for innovation in the MMO genre, so that's why Love has caught our eye. Developed by one man, Eskil Steenberg, Love is a procedurally-generated game, which essentially means that the entire world - including almost watercolor-looking graphics, different locations, etc. ...

6 years ago 0 Comments
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Realtime Worlds, the folks behind GTA-inspired All Points Bulletin, have announced their intention to add 40 people to their team at this year's GDC in San Francisco. The Dundee, Scotland, based company is offering unique, year-long contracts to anyone they hire, so it's not technically a permanent ...

6 years ago 0 Comments
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CCP Games, the developer of EVE Online, has announced that they'll have a presence at the Game Developers Conference (GDC) next month. The company's CMO, Ryan Scott Dancey (aka CCP RyanD), is slated to speak about how CCP uses social network engineering to reach out to more subscribers. Specificall...

6 years ago 0 Comments
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A fan of MMOs? This year's Game Developer's Conference in San Francisco will have a lot to offer you. Every year GDC offers game developers and (by proxy) the gaming public an inside look at the way the industry as a whole is swinging. The Game Design track is, in this blogger's opinion, always th...

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Ninja-spotted over on the official Game Developers Conference (GDC) website is a listing for one of the production track session that sorta spills the beans on what Bioware has up their sleeves for GDC. Hosted by Biowares's own Dusty Everman and Project Manager Corey Andruko will be the session "T...

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The 2009 Game Developers Conference that's set to take place from March 23rd through the 27th at the Moscone Center in San Francisco is going to kick off with a KABOOM! That KABOOM will originate from one Peter Molyneux, Lionhead Studios' big cheese who'll be keynoting the conference during a sess...

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