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  • The Summoner's Guidebook: Punishing common LoL laning mistakes

    by 
    Patrick Mackey
    Patrick Mackey
    02.21.2013

    This week in the Summoner's Guidebook, we're getting back to the basics of League of Legends. Laning tactics are an incredibly broad topic, and they're also a springboard to developing good teamfighting skills. When you can take your narrow laning focus into a teamfight and think broadly about a situation, you'll know that you've really made a big leap in skill. Although the header suggests we're talking about mistakes, this week's column is largely on the topic of counting cooldowns. We've already talked a bit about positioning mistakes, so the only option left on the agenda is timing mistakes. By the time you're finished reading today, you should have a good grasp on how to make an opponent waste a useful skill and take advantage of that skill's cooldown to punish him.

  • WoW Insider Show Episode 73: Yes, Virginia, there is a Martin Thunder

    by 
    Mike Schramm
    Mike Schramm
    01.19.2009

    Great show on the podcast this past weekend, if I may say so myself. We started off with a kickass intro from David over at Trekcast.com, and I think it set the tone well: we had Michael Sacco (a.k.a. onetime Blizzard GM Belfaire) on the show, and he revealed some great stories about what it's like to be on the other end of Blizzard's ticket system. Turpster was on with his wacky self as usual (along with some excellent Warrior insight), and we all talked about the most embarassing thing we've done in game, and how to know when you're ready to head off into Heroics, as well as the Death Knight changes coming up in the next patch.If you want to send us an intro or anything else, the address is theshow AT wow.com. You can listen to last weekend's show using the links below, and if you'd like to hear us live, definitely make plans to listen in next weekend: we record the show live every Saturday at 3:30pm Eastern / 20:30 GMT. Oh, and don't forget to become a fan of our site on Facebook -- we're almost 3/4 of the way to our goal of 4,000 fans, and if we can reach that goal, Turpster's promised us a brand new, exclusive song. Tell your friends!Enjoy the show and have a great week. And if you're wondering who Martin Thunder is, here you go.Get the podcast:[iTunes] Subscribe to the WoW Insider Show directly in iTunes.[Ustream] Listen to the unedited recording in Ustream.[RSS] Add the WoW Insider Show to your RSS aggregator.[MP3] Download the MP3 directly.Listen here on the page:

  • E307: Geometry Wars Galaxies gets new screens and very busy boxart

    by 
    JC Fletcher
    JC Fletcher
    07.12.2007

    Geometry Wars Galaxies, besides being a baffling display of brightly-colored sparks, is also a pretty neat shooting game. It's somewhat easier to tell what's going on in screenshots than to be dropped right in the middle of gameplay like in the video. If, like us, you couldn't really figure it out, we recommend the screens. That boxart is just a swirly mess of sparks, though. It's like someone superimposed five Rez boxarts together. Galaxies has some exciting features in store, like co-op play and online leaderboards. We checked with Sierra to inquire about online co-op, and learned that, unfortunately, the online aspect was limited to leaderboards. But the bottom line is that this third-party Wii game uses the Nintendo Wi-Fi Connection for something, and that is very promising news. Owners of both the DS and Wii versions can connect the two and unlock mysterious bonus content. Connecting the games also allows access to the Elite Leaderboard for people who are really good at playing the same game on two systems! %Gallery-4795%

  • E307: Geometry Wars: Galaxies gets slightly online

    by 
    JC Fletcher
    JC Fletcher
    07.12.2007

    The Xbox 360's best launch game, Geometry Wars, is heading to the much-less-HD screens of the DS, and we've got the first screens of Geometry Wars: Galaxies. It appears to have been adapted to a touch-screen-based method of control, but we're sure that's the first thing you thought of when you heard about, well, a DS game. More interestingly, the DS version of Geometry Wars has online leaderboards! And if you happen to end up with both the DS and Wii versions of the game, you can combine your high scores and compete on the Elite Leaderboards. An apt name for something that basically requires more money to use. Publisher Sierra Entertainment says that Galaxies contains the full version of the Xbox 360's Retro Evolved as well as a new single-player campaign. %Gallery-4777% [Via press release]

  • Geometry Wars video hurts

    by 
    JC Fletcher
    JC Fletcher
    07.11.2007

    We think we've underestimated Xbox 360 gamers. Not that we didn't hold them in high regard, but we just assumed that they were all humans. We don't know how anyone can play Geometry Wars and see what's going on through all the sparks and particle effects. It must require a feat of concentration just to track your own ship on the screen. We could barely play Bangai-O on the Dreamcast, and this is like Bangai-O with everything made of sparks. Wii gamers are going to get extra complexity in Geometry Wars: Galaxies, since we'll have to track not only our ship but also the Wiimote-controlled aiming reticle. It's like training your brain! Also, oooooh pretty. [Via Joystiq]

  • Nokia's geometric 7500 gets pictured

    by 
    Darren Murph
    Darren Murph
    06.25.2007

    No word on official specifications or anything of that caliber just yet, but it looks like the geometry-inspired 7900 handset has an awfully similar sibling as well. Nokia's 7500 was caught on camera initially in a "spy picture" that resembles a horrific attempt at creating a Microsoft Paint masterpiece (seriously, it's after the break for your protection), but an entirely more stunning iteration hit the 'net shortly thereafter giving more legitimacy to its reality. Finally, the perfect gift for your child's seventh-grade math teacher, no?Read - Nokia 7500 spy pictureRead - Nokia 7500 "official" picture