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  • Game of Thrones Ascent launches alliance vs. alliance

    by 
    MJ Guthrie
    MJ Guthrie
    10.04.2013

    Last August, Disruptor Beam announced plans to enhance endgame in Game of Thrones Ascent by adding alliance vs alliance combat. Players looking forward to the large scale battles and diplomatic dealings of AvA can now jump in and have at altering the balance of power in Westeros as the system is now live. The post explaining the new system is quite lengthy, but here's the idea in a nutshell: Alliances will earn victory points by establishing and fortifying camps as well as attacking or assisting other alliances, and to the victors (the ones with the most points) go the spoils (special rewards). After a period of time, a new phase will begin and all points and camps will reset. The system, which is meant to evolve, will offer different rewards, different goals, and potentially different ways to earn victory in different phases. For an in-depth look at AvA, check out the devs' detailed guide. [Thanks to Dengar for the tip!]

  • Game of Thrones: Ascent to introduce item enhancements and alliance PvP

    by 
    Mike Foster
    Mike Foster
    08.20.2013

    Big changes are headed to browser-based social MMO Game of Thrones: Ascent. In a lengthy and detailed developer blog, studio Disruptor Beam outlined the challenges it sees with keeping players engaged in GoTA at the endgame point and how it plans to address those challenges. The main problem, it appears, is that there currently isn't enough to do after finishing volumes one and two of the story. Disruptor Beam determined that the lack of options upon the completion of the story leaves players with no reason to play, noting, "There needs to be something more to our endgame." The studio has a two-part plan to keep players engaged. The first is item enhancement, which allows players to modify items to adjust their attributes and unlock new abilities. Improved items can be made permanent so they persist through reincarnation. The second part is alliance vs. alliance combat and diplomacy, which enables players to create alliances of up to 500 members and declare war (or form peaceful bonds). Alliances will be able to own camps and use those camps as launch points for attacks against other alliances. According to Disruptor Beam, both of these features are still in the deep testing phase. The studio hopes to have them rolled out in the next few months. In the meantime, it appears as though Game of Thrones: Ascent is growing more and more into a fully featured MMO every day. [Thanks to Dengar for the tip]

  • Game of Thrones Seven Kingdoms releases its first trailer

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.11.2012

    We know a little bit about the game, but up until now, nothing has actually been seen of the upcoming Game of Thrones Seven Kingdoms. But the wait is now over, as a trailer for the browser-based game has been unveiled to show off some of what players can expect when the game finally goes live. And if you're hoping for the opportunity to cross swords with rival houses in a massive political battle... well, that does seem to be on the plate. There's admittedly not too much that can be displayed via a trailer running under a minute long. But the trailer does show off the graphics and some hints of the combat, which looks to be very much a matter of skill. Check out the full trailer just past the break, and keep your eyes open for more information as the game ramps up for more reveals at San Diego Comic-Con. [Update: George R.R. Martin himself has also posted the video and the original press release. He notes that he'll be at SDCC checking out the game at the Dark Horse booth.]

  • Free for All: Gaming with Game of Thrones

    by 
    Beau Hindman
    Beau Hindman
    05.11.2011

    I have really been enjoying the new series Game of Thrones over on the HBO network. In fact, when I recently changed to a faster internet provider, I deliberately added on the exclusive channel just for the series. Even though I have never read the books, a 15-minute preview of the show was enough to convince me to watch it. While I am truly enjoying the break from fantasy that is chock-full of smart-alec modern-day references (all delivered by smirking hipsters with swords), I admit to still being a little afraid that the series will take a turn for the goofy or overly dramatic. If a single vampire shows up in this one, I am going to turn it all off and go on a long vacation. So far, though, it's been a delightful romp into a cold, realistic world. After I watch a new episode, I avoid the internet for fear of random spoilers or the temptation to look at character bios. I simply do not want to know what's going to happen, so please do not tell me. Since the series has started, I have begun to notice how I enjoy the same basic entertainment in my gaming. I want political intrigue, amazing landscapes, and the occasional epic, bloody fight. Join me past the cut and let's look at some games that provide those three things.