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Humble Bundle organizers added a trio of bonus games to the ongoing Humble Mobile Bundle 2, expanding the pay-what-you-want app compilation with Android versions of Bennett Foddy's QWOP and Jordan Mechner's Karateka. Buyers who beat the bundle's average purchase price (currently $4.50) will rece...

1 year ago 0 Comments
October 2, 2013 at 8:30PM
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God of Blades, the auto-running fantasy swordfighting game with its own book, moves from mobile to PC, Mac, and Linux today. It's available now from White Whale Games' website for $5. The computer version loses the "Loreseeker" functionality – so don't feel the need to lug your desktop PC to...

2 years ago 0 Comments
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God of Blades, the literacy-themed mobile swordfighting game, is becoming a series of real books. Developer White Whale Games and author Greg Moller have created Hand of the Sable King, one of the notional pulp fantasy novels featured in the game, and are releasing it as an ebook tomorrow on iTunes...

2 years ago 0 Comments
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God of Blades, the only game that combines brutal sword duels and your local library, is now escaping the bounds of iOS and invading Android. And to celebrate the surprise launch, developer White Whale Games has the new version on sale for 99 cents (normally $3). God of Blades adds a layer of meani...

2 years ago 0 Comments
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The iOS swordfighting game God of Blades comes to PC and Mac in the form of a free multiplayer spinoff called Slayers. Slayers is a side-scrolling fight between two players, who first control a line of underlings, and then a stronger champion with a randomly-generated pulp fantasy name. The first ...

2 years ago 0 Comments
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This is Portabliss, a column about downloadable games that can be played on the go. White Whale Games took worldbuilding seriously in God of Blades. Well, maybe "seriously" isn't the right word. God of Blades takes place in a world inspired by pulp fantasy novels, Roger Dean, and '70s album covers;...

2 years ago 0 Comments
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God of Blades by White Whale Games, showed off at Fantastic Arcade over the weekend, combines auto-running, swordfighting, and libraries. You'll be able to see how that unlikely combination plays out when the iOS release launches this week, on September 27. PC and Mac versions are due later, both ...

2 years ago 0 Comments