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I joked once, long ago, that I should never answer WRUP truthfully, because it will invariably result in a total lack of doing what I announced. Lo and behold, I had the time to play through a single Mission Architect mission amidst an intensely obnoxious virus (just at that level where you're sick...

December 22nd 2010 at 5:00pm 0 Comments
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Just three months after the major upheaval of Going Rogue, City of Heroes is getting another big update in the form of Issue 19. Bringing with it new task forces, the first part of the new Incarnate system, the long-awaited baseline Fitness pool, and several other quality-of-life improvements, the...

November 15th 2010 at 10:00am 0 Comments
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Issue 19 brings a big change to characters in City of Heroes. There's always been a line of thought running through comic books that superheroes are essentially modern deities, but when you start stepping into the Incarnate system, the comparison becomes far more straightforward: You are wielding t...

November 11th 2010 at 12:30pm 0 Comments
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At the best of times, the task forces in City of Heroes resemble the huge crossover events of comics at their finest -- sprawling events covering multiple titles that give heroes and villains alike a chance to really show what they can do. And if there were ever an occasion for some truly impressiv...

October 12th 2010 at 12:00pm 0 Comments
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It's the end of the convention season, and City of Heroes fans on the East Coast managed to get one last treat -- another chance with the development team that had long been anchored firmly on the other side of the country. The team's panel in March at PAX East saw the revelation of several new fac...

October 10th 2010 at 5:00pm 0 Comments
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A rumor has just broken that Paragon Studios, the team responsible for City of Heroes, has just undergone a round of layoffs. This comes following the launch of Going Rogue, the game's second boxed expansion and center of a major re-arrangement for the game. Among those rumored to be laid off is Ch...

October 7th 2010 at 6:00pm 0 Comments
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It's weird to say it, but City of Heroes feels like it's still on the cusp of a storm. Going Rogue was a fine expansion, but it doesn't have the sense of breaking that built-up tension, that feeling of something major just over the horizon. Or perhaps it's just me, perched out on my metaphorical po...

October 6th 2010 at 5:00pm 0 Comments
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I think by this point I have a well-established reputation as being a fairly positive guy on the subject of City of Heroes. It wasn't a conscious decision or anything -- it's just that I've been pretty happy with the game's development and content, and I do tend to be a bit of a developer supporter...

September 29th 2010 at 4:00pm 0 Comments
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City of Heroes players have been enjoying the newest expansion for just a little over a month now, bringing with it the long-awaited abilities for players to change their alignment. It seems like a natural extension of the game's comic book roots, after all -- you can hardly throw a rock in certai...

September 25th 2010 at 8:00pm 0 Comments