Graphical User Interface

Latest

  • Meet your desktop's ancestors: AT&T exhumes footage of the Bell Blit (video)

    by 
    Daniel Cooper
    Daniel Cooper
    08.29.2012

    AT&T's video archives are rich seams of juicy historical tidbits, and today's offering is a fine example. It's sharing footage of the Bell Blit, a graphic interface that Bell Labs developed after being inspired by the Xerox Alto. Originally named the Jerq, it was created by Rob Pike and Bart Locanthi to have the same usability as the Alto, but with "the processing power of a 1981 computer." Watch, as the narrator marvels at being able to use multiple windows at once, playing Asteroids while his debugging software runs in the background on that futuristic green-and-black display. The next time we get annoyed that Crysis isn't running as fast as you'd like it to, just remember how bad the geeks of yesteryear had it.

  • Perifoveal Display tracks head positioning, highlights changing data on secondary LCDs (hands-on)

    by 
    Zach Honig
    Zach Honig
    04.25.2012

    If there's a large display as part of your workstation, you know how difficult it can be to keep track of all of your windows simultaneously, without missing a single update. Now imagine surrounding yourself with three, or four, or five jumbo LCDs, each littered with dozens of windows tracking realtime data -- be it RSS feeds, an inbox or chat. Financial analysts, security guards and transit dispatchers are but a few of the professionals tasked with monitoring such arrays, constantly scanning each monitor to keep abreast of updates. One project from the MIT Media Lab offers a solution, pairing Microsoft Kinect cameras with detection software, then highlighting changes with a new graphical user interface. Perifoveal Display presents data at normal brightness on the monitor that you're facing directly. Then, as you move your head to a different LCD, that panel becomes brighter, while changes on any of the displays that you're not facing directly (but still remain within your peripheral vision) -- a rising stock price, or motion on a security camera -- are highlighted with a white square, which slowly fades once you turn to face the new information. During our hands-on demo, everything worked as described, albeit without the instant response times you may expect from such a platform. As with most Media Lab projects, there's no release date in sight, but you can gawk at the prototype in our video just after the break.

  • The cost of Apple's products, adjusted for inflation

    by 
    Chris Rawson
    Chris Rawson
    03.26.2010

    A site called VoucherCodes recently tried to figure out if the $499 entry-level iPad really is as good a deal as many have claimed. They analyzed the cost of several of Apple's products, adjusted for inflation, and some of the results are pretty astonishing. The first Apple computer ever created, the Apple I, cost $666.66 in 1976. Adjusted to 2010 dollars, that Apple I would cost $2,540, which isn't too bad. But the Apple Lisa, Apple's first stab at creating a computer with a Graphical User Interface, cost $9,995 in 1983, or a staggering $21,745 in today's dollars. Sure, the GUI was a cool bit of innovation, over $20,000 for a personal computer? Comparing the iPad to previous Apple portables is even more interesting. Apple's first portable computer cost $6,500 in 1989 -- which would be almost $11,400 today -- while the $699 Newton from 1993 would cost nearly $1,050 in today's dollars. Most intriguing of all is that the first iPod, released for $399 in 2001, cost $488 in today's dollars. That's just $11 under the cost of the iPad, a device that has far more storage, processing power, and access to more features than the first iPod could even dream of only nine and a half years ago. Apple's handhelds are cheaper than ever, even when you bring inflation into the mix. Within my lifetime alone, computers have gone from luxury items and objects of curiosity, something people would have to save several months of paychecks in order to buy, to something people buy on a whim, for a week's pay, and carry around with them in their pockets. It's not surprising that the cost of computers has come down over time, but when charts like the one at VoucherCodes drive home just how much prices have dropped in terms of the real value of the US dollar, it's pretty amazing.

  • STO UI is modernized LCARS; "think iPhone"

    by 
    Samuel Axon
    Samuel Axon
    12.04.2007

    Now that the Star Trek Online nerf scare has passed, it's time to take a few deep breaths of anticipation and soak in STO-related news again. The first news-worthy bit to pop up post-scare is a post by Steve Mason (the lead UI designer) at the startrek-online.net forums.Mason is dedicated to preserving the LCARS look in Star Trek Online. For those who aren't total Star Trek nerds; LCARS is the graphical user interface used by Federation ships in the 24th Century-era Star Trek series (The Next Generation, Deep Space Nine, and Voyager). It was designed by a TNG-staff artist who was trying to theorize what a high-tech GUI interface would be like when GUIs were still in their infancy in the real world.So, there are some challenges in making LCARS useful to modern users. Mason says that STO will use an updated version of the LCARS interface (which won't hurt canon, since the game takes place quite a few years after Voyager left off) that will include all the bells and whistles of modern, cutting-edge UIs. " Think iPhone," he said. There are more details in his post, and he also opened up the thread to questions.[Via WarCry]

  • Patent envisions landline phones displaying targeted ads

    by 
    Evan Blass
    Evan Blass
    05.09.2007

    A patent application has recently been approved by the USPTO which details a landline phone that would feature a GUI capable of displaying controls, targeted ads, and various infoswag. Inventor Rich Loen seems especially keen on the advertising potential of his so-called Internet protocol telephone system, which would allow businesses like hotels and spas to stream different ads depending on room price, or consumers to receive offers based on location, time of day, and type of residence, among many other possible criteria. Sounds like a good idea for service industries looking to squeeze a few more bucks out of their facilities, but maybe not ideal for the average landline user, who's gonna require more than just in-phone stock quotes or sports scores to convince him / her to let Google ads onto yet another screen. Now dangle some sweet subsidized calling plans in front of us, and we just might bite. [Via textually]