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  • Valve's first hardware: hands-on with the Steam Controller

    by 
    Ben Gilbert
    Ben Gilbert
    11.04.2013

    I flick up on the right-side touchpad of the Steam Controller, and Civilization V's cursor floats along with it as though I performed the same action on a trackball or touchscreen. As advertised, subtle audible ticks from the touchpad tell me just how hard I've swiped. A quick thumb tap stops the cursor dead in its tracks, approximating the physical stop to a swirling trackball. There's a momentum to the flick demonstrated in-game, and controlling the on-screen cursor feels natural immediately. The touchpad, however, feels anything but natural. The Steam Controller -- Valve's first consumer hardware, planned for release in 2014 -- feels both alien and right at home, all at once.