guild-castles

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  • Lost Pages of Taborea: Fun with housing

    by 
    Jeremy Stratton
    Jeremy Stratton
    08.30.2010

    I've briefly mentioned housing in previous articles, but I haven't done any in-depth looks into it. Plus, with the addition of new house contracts, the housekeeper system, and some creative ideas I've discovered, I thought it was about time to give housing some exposure. For the uninitiated, Runes of Magic's housing is a feature that lets you have an instanced area for yourself to store items, earn bonuses, and decorate to your heart's content. I've seen some players refer to RoM's housing as Everquest II lite. Apart from a handful of boss furniture-recipes, you don't craft the majority of furniture. You can buy furniture from NPCs or select from a wide range of choices in the cash shop. Once inside your house, you'll have access to the housing interface. Your items of choice can be moved into the furniture slots and then placed anywhere you want. You can get a more detailed how-to guide on housing from the Runes of Magic Wiki. In this article, I want to take a look at some creative things you can do with furniture and housing.

  • Runes of Magic Chapter III launches May 18

    by 
    Jef Reahard
    Jef Reahard
    05.06.2010

    Frogster has finally announced the official release date of their Chapter III - The Elder Kingdoms content update for Runes of Magic. The free-to-play fantasy MMORPG will be expanding on May 18th, adding everything from a huge new region, to multiple dungeons, to a multitude of new quests. The new area is the continent of Zandorya, presided over by the monarchy of Dalanis which is in turn ruled by the child-king Callaway. Adventurers will be tasked with restoring the glory of the old Dalanis dynasty and subduing the forces of chaos at work in the kingdom. Players at level 55 and above can already access the first territory from the new kingdom, an area known as Thunderhoof Hills. On May 18th, players will able to access a new collectible card system, new instance difficulty levels and reward systems, new guild castle features and minigames, as well as an expanded level cap.