gutter-runner

Latest

  • Waging WAR: Coming soon, to a theatre of WAR near you

    by 
    Greg Waller
    Greg Waller
    10.02.2010

    We interrupt this week's scheduled career spotlight on Waging WAR to bring you Greg's impressions of the latest and greatest news from the floors of GamesDay: UK regarding Warhammer Online: Age of Reckoning and the new RvR content coming soon to a theatre of WAR near you. OK. So. Take everything you know about the Tier 4 RvR Campaign in WAR and press the "Delete" button right now. In fact, press it a few times. Actually, keep going. Keep pressing it until all you're left with is three pairings with three zones each, each zone containing four battlefield objectives and two keeps, and two cities as the capstone for each realm. OK. Now access that part of your brain that stores silly words and euphemisms regarding "the problem with WAR." See that entry for "Waithammer?" Delete it. "PvDoor?" Press the button. Actually, just go wild. Take every criticism you've ever had for WAR's endgame and just throw it out. We're talking total tabula rasa here (and not the ill-fated game). OK, stop. That should do. With an open mind and absolutely no knowledge of in-game mechanics, you're now primed to understand what I'm about to describe regarding the changes that are on their way, and more importantly, why I believe those changes are so critical to the glorious future of WAR. If your curiosity is even remotely piqued, click the "Read more" button.

  • Waging WAR: And a pinch of warpstone, yes yes...

    by 
    Greg Waller
    Greg Waller
    07.24.2010

    After being slightly disappointed by the lack of response to last week's challenge, Greg was worried that he wouldn't have a topic for Waging WAR this week, and suffered a short-term bout of writer's block. But Serendipity and Providence once again shook hands, and two new announcements were made on the Warhammer Online: Age of Reckoning developer forums on Thursday and Friday earlier this week that would supply him with plenty of fodder for discussion in this week's column. Now, armed with the facts and a tall glass of creative juice, we can set things up properly, in all their italic glory. The upcoming patch (1.3.6) for Warhammer Online promises a hefty amount of content, balancing, and changes. Highlights include the new armor vanity slots, the sovereign set revamps, the addition of the Against All Odds mechanic, and several class changes that have been needed for some time. In fact, it seems this latest career balancing pass has affected nearly every career available, and full mastery point refunds have been handed out to a whopping eight careers. The list doesn't stop there. Players will enjoy a new sticky targeting system, auction house interface, and loads of other new features including another batch of new art for the scenario weapons, and a revamp to the victory point system in the RvR campaign. There's even more still. You can read the full patch notes for patch 1.3.6, test the patch yourself (it went live on the PTS yesterday), or even take part in the developer lead focus tests on July 30th at 4 p.m. EDT and August 6th at 8 p.m. EDT. But, of all the changes promised in the patch notes, one specific set of related changes has sparked my imagination for the future of WAR more than the rest. Find out what I'm talking about after the break.