half-life-2-episode-two

Latest

  • Half-Life 2: Episode Two boxes dropping this Fall

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    02.07.2007

    It's all a big misunderstanding. When Valve declared that the Half-Life franchise would adopt an episodic distribution model, the world mistakenly assumed that the familiar television format served as the inspiration. However, with the announcement of a Fall 2007 worldwide release for Half-Life 2: Episode Two (previously scheduled for Christmas 2006 and then Summer 2007), Valve has made it abundantly clear that their idea of episodic content is actually based on the Star Wars episodes, which saw six episodes released in the span of about 30 years. Ah, we jest to hide the inherent bitterness left by a further delay to the EA-published Half-Life 2 packages, The Black Box (PC) and The Orange Box (Xbox 360, PS3). Both sets include Episode Two, Portal and Team Fortress 2, while the latter adds a lot of bang for the lowly buck in the form of Episode One and a graphically enhanced Half-Life 2. You know, like the Star Wars special edition trilogy. Remember: Gordon shoots first!

  • Half-Life 2: Episodes Two and Three confirmed

    by 
    Alan Rose
    Alan Rose
    05.25.2006

    As we wait patiently for next week's release of Half-Life 2: Episode One, Valve has confirmed that Episode Two will ship by the end of the year, and will be the subject of a sneak peek included with the first expansion. Meanwhile, Episode Three is already in development and has been confirmed for a late 2007 release. How many of you have purchased SiN Episodes: Emergence, or BioWare's Neverwinter Nights premium modules? What other franchises would you like to see deliver episodic content? See also: HL2: Episode One site is up, with plot details, Half-Life 2 storyline cheat sheet

  • Half-Life 2: Episode Two confirmed by Valve

    by 
    Ross Miller
    Ross Miller
    02.21.2006

    You didn't think it would end with Aftermath, did you? As a follow-up to Aftermath (now entitled Episode One), Valve has confirmed that Episode Two has been in development for quite some time ("about as long as Episode One," according to IGN). No other details are available right now, but it's safe to say that Episode One/Aftermath (whatever you wish to call it) will not be answering all of the questions left open by the Half-Life 2 ending. According to CVG, who will soon post an interview with Episode One designer Robin Walker, the initial release will offer around 5 hours of gameplay and will give more details as to the G-Man's involvement and the fates of the Breen and the Citadels. [Thanks, Jon D and the "almighty" Ludwig]