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  • The Game Archaeologist: How Hellgate survived being Flagshipped

    by 
    Justin Olivetti
    Justin Olivetti
    09.13.2014

    It seems that it really wasn't too long ago that I was filling in the time between night classes by boning up on video game news. I was drinking up all of the hot up-and-comers, such as Age of Conan and Warhammer Online, when I caught word that the maker of Diablo was trying to do the same thing again, only more online, in 3-D, and with a cool modern-day/futuristic/horror vibe. There's no better way to put it than to say that from the start, Hellgate: London looked all kinds of cool. Oh sure, you can scoff now with your perfect 20/20 hindsight, but I'm betting that more than a few of you thought the same with me around that time. Diablo but with guns and an online persistence -- how could we not be intrigued? One of my most vivid memories was being torn between the idea of buying a lifetime subscription deal for $150 (again, this was before the free-to-play era, but also before the era of us spending the same money on alpha access. I'm just saying that you can't judge me.). I didn't buy the lifetime sub, if you were wondering, but I did play. I even enjoyed Hellgate: London for a month or so, although something about it never quite clicked with me. It was only after I bailed that I watched with horror that one of the most infamous chapters of video game disasters took place. It's kind of like when you look at pictures of an earthquake and say to anyone near, "I was just standing there a week ago..." From its giddy heights of pre-launch hype to the crash simply known as being "Flagshipped" to its subsequent resurrections (yes, plural), Hellgate is a fascinating tale of a good idea, a terrible launch, corporate scapegoating, and improbable survival.

  • Hellgate is cursed... in a good way

    by 
    Justin Olivetti
    Justin Olivetti
    10.03.2011

    Just when we thought we'd be stuck in London forever, Hellgate Global took us across the world to the ravaged vista of Tokyo late last month. To celebrate the good times and charred corpses all across virtual Japan, the resurrected MMOFPS is bringing a set of new challenges for players to overcome. For those who scoff at curses and camping out on top of primitive burial grounds, Hellgate dares you to activate your Curse of Dawn mode and attempt to take out Imhotep and Anaksunamun. Those who do so will be on the receiving end of rewards beyond imagination. Also, in-game currency. Other challenges heading into the game include a guild battle system, and the return of Boss Time Attack. It's not all work and no play, as players will enjoy bonus supplies, free gifts at specific levels, and XP boosts. For a limited time champion monsters will drop lucky coupons, which can then be exchanged for rare items. These will only be in the game until the end October 15th, as luck can only last for so long. [Source: T3 Entertainment press release]

  • Hanbit's Pepper Pad 3 returns with Intel's Atom inside

    by 
    Darren Murph
    Darren Murph
    06.17.2008

    Whoa, has it been a hot minute since we've seen a Pepper Pad 3 or what? Straight from the depths of left field comes Hanbit's Pepper Pad 3, this time with a slightly more adept processor at the helm. Reportedly showcased ever-so-quietly at Computex (alongside a Tablet PC prototype), this critter was purportedly packing an Intel Atom CPU and a Linux-based OS. Further specifications included a 7-inch VGA touchscreen, QWERTY (loose interpreters, we see) keypad, integrated WiFi and a 20GB / 30GB hard drive. Not a clue when this thing is scheduled to slip out, but it will certainly give the Everun a run for its money in the ugly department.