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Capcom dishes the dirt on its Nintendo 3DS graphics
According to a recent Capcom investor Q&A, it looks like the company's upcoming Nintendo 3DS games will be developed using the MT Framework -- the same game engine used for PC, PlayStation 3, Xbox 360, and Wii titles. This means that graphics features like "HDR lighting, real-time color correction, self-shadowing, normal mapping, depth of field and motion blur" will be making their way to your handheld -- whenever it should become available. Hit the source link to see several examples featuring the upcoming Resident Evil: Revelations (or, as it's known in Japan, Biohazard: Revelations) and prepare to enter a virtual wonderworld of machine translated tech details regarding game development. You're welcome.
Bacteria's back at it with IntoGrafx portable TurboGrafx-16
Bacteria's already stepped up his game considerably with his recent IntoPlay portable PSone mod, but he's now truly won our hearts with his latest DIY build: a portable TurboGrafx-16. Like a redder, more bulbous TurboExpress, this one uses an official 5.4-inch Sony PSone screen for a display (and speakers), packs a built-in battery that's said to last three hours between recharges, and includes plenty of nice touches like a region free switch for American and Japanese games and a pair of turbo switches for the action buttons. Of course, like most such mods, this is a one-of-a-kind creation, but you can check out the complete build process at the link below, and get a glimpse of it in action in the video after the break. Read - ModRetro, IntoGrafx - Bacteria's portable TurboGrafx games system Read - Bacteria's site, IntoGrafx build