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Following the unscheduled extended downtime caused by the recent EVE Online server move, CCP Games has promised to reimburse players for the lost play time with a small pool of additional skill-points that they can distribute any way they like. CCP went on to hint that they'd been working on a diff...

June 25th 2010 at 12:30pm 0 Comments
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In a typical MMO, players will have one main character that they dedicate most of their time and effort to. They may also have alternate characters on the same account that they use to try out different classes or starting areas. EVE Online is different in that it's not really feasible to play mult...

August 30th 2009 at 6:00pm 0 Comments
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Dee Carson is a Director at EVE University, a corporation in EVE Online devoted to showing newer players the ropes of the game. Budding industry-types in EVE (as well as players interested in other professions) will want to refer to Carson's recent post at the Miner with Fangs blog -- he's made his...

October 24th 2008 at 7:00pm 0 Comments
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On the last day of PAX08 we stopped by the Jumpgate Evolution booth, which was full of people with glazed-over eyes as they blasted away at enemy ships in space. After some time with the game, we sat down with the NetDevil producer Hermann Peterscheck. In-between our questions and his answers we al...

September 2nd 2008 at 9:00am 0 Comments
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EVE Online is a game often lauded for its sandbox style open-ended gameplay. Some of the best parts of the game have been entirely developed by the players and this trend continues in the field of professions. At launch, CCP advertised the professions miner, trader, bounty hunter and pirate. Little...

July 14th 2008 at 9:00am 0 Comments