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Pandaria is under siege by the pesky, bug-like mantid. It reminds me of an alternate universe Starship Troopers. The Serpent's Spine, a massive fortified wall, has kept them out but the mantid have already started laying siege to the main gate. The pandaren could sure use your help. Is there a vu...

September 18th 2012 at 2:00pm 0 Comments
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Whenever I play a new MMO, the first thing I want to know is who I am supposed to be inside this particular game world. I would like to have as much control over the conception of my character as possible, but let's be honest: Great customization is not as common as many of us would like. This mi...

June 6th 2012 at 9:00pm 0 Comments
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I've admitted to my transmogrification habit on a few occasions now. One of the things that it's brought to my attention is that I really, really hate heroic lockouts on content I can easily solo -- like all The Burning Crusade and Wrath of the Lich King heroic 5-man dungeons, for instance. Let m...

April 22nd 2012 at 8:00pm 0 Comments
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OK, you can't pretend you didn't see this one coming after the healing and tanking editions. As I may have mentioned, I have less DPS experience than tanking and healing, but from that time in Azeroth, I have gathered that there are things everyone can do to make their DPSers happy bunnies rather...

January 16th 2012 at 2:00pm 0 Comments
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While much of Azeroth has been busy engineering the repeated demise of the big Dee-Dubya, many of us are still running 5-man dungeons. Maybe it's for valor points, maybe it's to hit the ilevel required to take a pop at that dragon, or maybe it's while frantically levelling another character to...

January 10th 2012 at 7:00pm 0 Comments

Uh-oh, it's semantics time again, combined with a trip to the way-back machine, even! I still have nightmares about heroics back in The Burning Crusade when they were first introduced. In order to even get into heroic dungeons, you needed a key, and to get that key, you needed a certain amount...

December 29th 2011 at 8:00am 0 Comments
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After more than three weeks of intense strategizing, planning, fighting, scandals, and more, the race to world-first heroic Madness of Deathwing kill is over. KIN Raiders, the group that swept by Paragon, Blood Legion, and the rest, for the world-first heroic Spine of Deathwing kill took their ti...

December 20th 2011 at 10:30am 0 Comments
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One of the most exciting things last year was the announcement that in the Cataclysm expansion there would be a redesign of classic dungeons into new heroic modes for level 85. Shadowfang Keep and The Deadmines got quite a face lift including new layouts, new boss mechanics and in some cases enti...

October 22nd 2011 at 6:00pm 0 Comments
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If you've been waiting for the Well of Eternity 5-man heroic dungeon to open on the patch 4.3 PTR, wait no more. It's now available from the Dungeon Finder tool, and you can zone into it successfully. The screenshot above is of Peroth'arn, the first boss in the instance, bossing around various mi...

October 14th 2011 at 8:36pm 0 Comments
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I've always thought that rulesets are a golden opportunity for MMO developers to get creative with their products and try something fresh and exciting. Unfortunately, most every MMO these days, new and old, adheres to the four "vanilla" rulesets that have been in place since Pong. You have your d...

September 8th 2011 at 10:00am 0 Comments
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Perhaps what I should be asking is, "Does the Rise of the Zandalari dungeon tier still serve a purpose?" When patch 4.1 launched, the two Zandalari dungeons, Zul'Gurub and Zul'Aman, served as a "more advanced" level of heroic dungeon, with better gear (epic ilevel 353 gear almost as good as what...

August 22nd 2011 at 1:00pm 0 Comments