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I'm going to go ahead and totally dispense with any vagueness here because we already know that WildStar will have a raiding endgame and a PvP endgame. That's great, that's valuable, that's absolutely nothing. That's exactly what lots of games launch with. It's what lots of games consider their bre...

1 year ago 0 Comments
February 17, 2014 at 1:00PM
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For years, players have sought MMOs that truly offered a combat-free experience. FlapMMO, a massively multiplayer version of the sadly defunct Flappy Bird (not officially sanctioned), is that rare gem that delivers precisely that. In fact, it delivers everything you could ask for in the genre -- no...

1 year ago 0 Comments
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MMO players strive to obtain some kind of tangible progression each play session, but the method by which that progression is delivered varies greatly across the genre. Archetypal themepark titles frequently rely on level-based progression that culminates in climbing through gear tiers at endgame, ...

1 year ago 0 Comments
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One habit that I'm constantly trying to break myself of is assuming that everyone who reads this column or plays Lord of the Rings Online is going through (or has finished) the most recent content that Turbine's pumped out. Over the past few weeks, I've had discussions with Massively staffers, guil...

1 year ago 0 Comments
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Sometimes we need to see certain things from different perspectives in order to understand the whole truth. If detectives listened to only one eyewitness, then the totality of the crime would be missing. They could head in the wrong direction, thereby letting a criminal go free and possibly detai...

2 years ago 0 Comments
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We've all seen it. You might not have put a name to it, but it's there. As MMOs get older, certain dungeons become obsolete. Or maybe that fantastic top-level gear you once had to have is completely worthless now and isn't even in normal gear progression anymore. That is power creep, the phenomen...

2 years ago 0 Comments
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Hot on the heals of its blog post about dynamic events, Red 5 Studios now hopes to change up the whole progression system in its third-person shooter Firefall. The development team revamped the existing mostly linear advancement system to a more dynamic (there's that word again) skill-tree syst...

2 years ago 0 Comments