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Bornakk recently posted a nice short but sweet list of fixes for the new year. There's a couple gear fixes and one little dungeon tweak that should make a lot of frustrated dungeon finder runners happy: The mail Bloodsunder Bracers have had their appropriate socket bonus added. The proc o...

January 4th 2010 at 9:30pm 0 Comments
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Blizzard has released another round of in-game fixes, this time late last night. The changes are not as epic (or controversial) as the increase in the Battered Hilt drop rate, but they're still important to note nonetheless. The changes to Ionar and Tharon'Ja in particular will make killing these...

December 17th 2009 at 9:40am 0 Comments
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Not that anyone should be surprised, but the first round of in-game bug fixes for patch 3.2 are out. These fixes were announced tonight, however they might not be completely active until the servers undergo maintenance tomorrow.There are many, many bugs this patch. Some are more obvious than others...

August 6th 2009 at 12:22am 0 Comments
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It looks like some pretty big nerfs to the Yogg-Saron fight tonight. Ulduar's big bad (well, one of two) will have a much easier first phase, as the Guardians of Yogg-Saron have ceased mind-controlling players, as well as becoming "more forgiving" in their spawn rate. Additionally, flash-frozen play...

June 11th 2009 at 9:30pm 0 Comments
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We love in-game fixes, right? Blizzard blue poster Bornakk has announced a couple new in-game fixes. The updates are as follows:First, the nerf to the Paladin's Vindication talent that set the Pally community on fire yesterday is now live. The nerf removed stamina and intellect from the 20% reducti...

June 9th 2009 at 3:00pm 0 Comments
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Who loves hot fixes?I do! I do!Well, perhaps I don't really love hot fixes all that much. They kind of sneak up on you (see what I did there?). Not very fun for some people.There have been a series of them over the last couple days we want to cover, besides the stealth nerf we talked about yesterd...

May 15th 2009 at 11:00am 0 Comments
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There's an additional list of in-game fixes released tonight by Bornakk. The fixes have been coming less and less over the past week, and that's reflected in the fact the game's stability has vastly improved since patch 3.1 dropped (at least for most).We covered some of the Ulduar changes, which we...

May 4th 2009 at 10:40pm 0 Comments
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I think the in-game fixes should be ending soon, or at least not be noteworthy enough for the blues to announce every day. Last night there were only three announced, which we list after the break. But more interesting I think than the bankruptcy of Ghostly Philanthropists is the number of fixes an...

April 25th 2009 at 1:00pm 0 Comments
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Self: "Self, I wonder if there's any more in-game fixes for today."Self: "I don't know Self, let me go look."Self looks around.Self: "Why look at that self, there is!"It's not weird that I'm talking to myself in a disconnected third person voice, is it? Perhaps all these fixes are getting to my hea...

April 24th 2009 at 2:00pm 0 Comments
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Tongiht Bornakk has released another long list of in-game fixes that has already been applied today. He notes that these changes might not become active until after the servers reset tomorrow from the maintenance, so we don't know for sure what's in and what's out yet. Some of these changes would af...

April 20th 2009 at 10:00pm 0 Comments
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In an interesting note over the weekend, Bornakk updated the list of recent in-game fixes.The Wintergrasp PvP zone now has two level restrictions in place: You must be level 70 or higher to count towards the tenacity tally, obtain the tenacity buff, and get credit for a victory or defeat....

March 16th 2009 at 5:30pm 0 Comments
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There are a number of hot fixes and a couple notable bugs we wanted to bring to your attention. Ideally all these will be fixed soon, according to our standards and not according to Blizzard's definition of soon.First is the Malygos bug where Circle of Healing and Wild Growth were not function when...

February 4th 2009 at 2:00pm 0 Comments