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Guild Wars 2's economy remains a hot-button issue even two-and-a-half years after its release. In this week's exploration of the blogosphere, one writer pulls out all the stops to let you know what's broken about this MMO's economy -- and how it can be fixed. In addition to this thoughtful read,...

5 months ago 0 Comments
January 20, 2015 at 8:00PM
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I am not always a patient man, especially when I'm in the middle of combat. If given a choice, I will avoid channeled and long-cast skills even if the payoff is massive, like shooting a pocket nuke down that mutant frog's throat. I want my skill and I want it now, not four seconds and a progress ba...

11 months ago 0 Comments
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Say goodbye to Landmark's trading post; the closed beta sandbox has replaced the old TP for a new and improved showcase. The showcase will not only sell items, but will allow players to vote in item competitions and browse through claims. SOE has even made the showcase available outside of the game...

1 year ago 0 Comments
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Over a decade ago, two brothers working out of their parents' house in Nottingham set themselves the impossible task of building their own graphical multi-user dungeon, a genre that later evolved into the MMOs we know today. RuneScape launched to the public in 2001 as a low-res browser game with on...

1 year ago 0 Comments
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The fanbase has rallied around City of Steam, sending its "Steam-o-Meter" shooting straight to the top. Mechanist Games announced that the community topped the meter with four million points, which means that the company is making good on its promise to include more content for the developing tit...

2 years ago 0 Comments
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RuneScape has long been a favorite of mine, but I have to admit to being more of an explorer than anything. Combat was always sort of sluggish and tedious. It just wasn't very exciting. I see so many comments from players who AFK, watch television, or play a second game while simultaneously grind...

2 years ago 0 Comments
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Massively's own Justin Olivetti recently opined that Guild Wars 2's skill system struck him as more regressive than progressive; he's suggested the game is a reaction to older MMOs that went overboard loading players up with so many skills and hotbars and options that gamers got lost in the mess....

2 years ago 0 Comments
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It's been argued that MMORPGs are being "dumbed down," and while there may be some truth to that in broad terms, one thing that is most certainly not being dumbed down is MMO combat. On the contrary, combat is getting more involved with each new release, whether it's a result of action titles like ...

4 years ago 0 Comments
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This past week in LotRO's been a bit like riding river rapids: There's been a lot of rapid ups-and-downs, violent lurches to avoid dangerous objects, and a whole lot of noise that's drowning out the calmer waters ahead. For every piece of good news and positive word-of-mouth, there's been a lot of ...

4 years ago 0 Comments