hotel-dusk

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  • Little King's Story, Hotel Dusk developer Cing files for bankruptcy

    by 
    Griffin McElroy
    Griffin McElroy
    03.07.2010

    Well, this is about as far from how we wanted to start out the week as humanly possible -- a Japanese news site called Data-Max reports that Cing, developer of precious gems such as Hotel Dusk and Little King's Story, has filed for bankruptcy, suffering liabilities of 256 million yen. It really sucks when a developer has to take such desperate measures to deal with its economic hardships, but it double-sucks when one of said developer's games -- in this case, Hotel Dusk sequel Last Window -- is still due for an American localization. Here's hoping Cing can recover from what's proven to be one of the most painfully slow sales seasons for the company to date. [Via NeoGAF]

  • Nintendo trademarks Last Window (Hotel Dusk 2) in Europe

    by 
    David Hinkle
    David Hinkle
    02.26.2010

    Cing's sequel to Hotel Dusk is destined for a PAL release, a recent trademark shows. This may cause one to believe Last Window could eventually find its way to North America and we'd certainly entertain the notion -- at least it should be importable. Admittedly, Nintendo actively promoted Cing's first game and a lot of DS enthusiasts in the U.S. seemed to enjoy it, so we can see it happening. But without so much as a mention during the recent Nintendo Media Summit, we're not gonna hold our breath just yet. Let's at least agree to wait until E3, OK? Source - OHIM online European trademark database [Via Siliconera]

  • New trailers, screens for Hotel Dusk's sequel, Last Window

    by 
    David Hinkle
    David Hinkle
    12.23.2009

    There's a bounty of new media from CING's Hotel Dusk sequel, Last Window, to check out. Screens and a pair of new trailers await anxious looky-loos and should provide Hotel Dusk fans with a comfortable familiarity -- Last Window pretty much looks like a Hotel Dusk sequel. You can peep the two trailers over at Nintendo of Japan's site, while you'll have to hit up Game Watch for the new screens. Just remember to pace yourself. We wouldn't want you overdoing it like the dude above this chunk of text. Source - Last Window trailers [Via GoNintendo] Source - Screens at Game Watch

  • See this Again media for the first time

    by 
    David Hinkle
    David Hinkle
    12.07.2009

    Tecmo just sent over a bunch of new media for CING's upcoming DS CSI-er, Again. Created by the Hotel Dusk dev house, Again follows supernatural FBI agent Jonathan Weaver -- a man looking for answers to his family's death. He does this through his uncanny ability to look at past crimes while examining those same locations in the present. It's kind of like that black light they use on hotel rooms in news exposes, except there's less chance of seeing something that will scar you for the rest of your life because this is a DS game. Aside from a healthy amount of new screens to examine, we've also got two new videos showing off puzzles surrounding a clock and a shower curtain, the latter of which shows you how Jonathan uses his special ability. You can check out the first video above, but you'll need to see your way past the break for the other. %Gallery-79767%

  • Rumor: Hotel Dusk sequel coming to DS in Japan early next year

    by 
    JC Fletcher
    JC Fletcher
    11.12.2009

    The blog Sinobi seems to have found some retail listings for two new Nintendo games due in the first quarter of 2010 in Japan. Last Window: Mayonaka no Yakusoku (Last Window: Midnight Promise) is a sequel to CING's DS adventure game, Hotel Dusk, set in Los Angeles in the 1980s. It will apparently be out in Japan on January 14! Zangeki no Reginleiv is the Wii action game revealed in October 2008 as "Dynamic Zan" and not heard from again until just now. It's being developed by Earth Defense Force creator Sandlot, and will include online combat for up to four players when it's released on February 11. All of these details are unverified, but the fact that Sinobi had the images above for both games (which may come from a retailer catalog) add some credence to the rumor. [Via NeoGAF]

  • Clubhouse Games and Hotel Dusk: new Player's Choice?

    by 
    JC Fletcher
    JC Fletcher
    09.11.2008

    We've been hearing word recently of restocks of Clubhouse Games and Hotel Dusk: Room 215, but as CAG forumite worrybomb reveals, the new cartridges are more than a simple reprint. Hotel Dusk has been labeled as a Touch Generations game, for one thing, and both games now sport orange banners with content descriptions (the real one, by the way, is posted after the break, as is the new Clubhouse Games box). Could this be the new iteration of Player's Choice? Both games are now selling for $19.99, and the orange bar evokes the yellow bar of the GameCube/GBA Player's Choice line. It's pretty smart to maintain consistent budget-rerelease marking while also providing info about the games. [Via NeoGAF; the CAG link requires registration]

  • Nanashi no Game looking more and more like a creepy Hotel Dusk

    by 
    Eric Caoili
    Eric Caoili
    04.26.2008

    Being an adventure title played with the DS held on its side, it's easy to draw a quick comparison between Square Enix's Nanashi no Game and Cing's Hotel Dusk, but this video walk through of the horror game's 3D halls further pronounces the similarities.Of course, just as Hotel Dusk had its "Take on Me" art direction, Nanashi no Game has its own gimmick -- you've stumbled across a cursed retro RPG (Hydlide?) that is said to kill whoever plays the game within a week. The Ring, much?Interestingly, Square Enix has taken care to take advantage of the DS's speakers to provide 3D sound, so you can actually hear audio cues that really sound like they're coming from behind you. Thus, it's recommended that you play Nanashi no Game with headphones.Bring a flashlight and a kitchen knife into the gallery below for the horror title's boxart, as well as screenshots from Nanashi no Game and its cursed RPG.%Gallery-21570%[Via Game Watch]

  • Detecting. It's what we do.

    by 
    Chris Greenhough
    Chris Greenhough
    01.16.2008

    Or rather, it's what we could be doing more of in the future. That's because Success Corp., maker of Touch Detective and Touch Detective 2 1/2, has updated its site with two new detective games for the DS. With both projects currently listed under the name of "Keiji," we're at a loss as to what these could be.Siliconera's Spencer Yip speculates that additional entries in the Touch Detective series are doubtful, but that's fine with us. We'd just appreciate more games in the hardboiled vein of Hotel Dusk: Room 215, or Aksys' forthcoming localization of Jake Hunter: Detective Chronicles.

  • Readers' Choice: The best of 2007

    by 
    Alisha Karabinus
    Alisha Karabinus
    12.24.2007

    2007 is almost over, and the end of the year brings joyous tidings of List Season. It's the time for taking stock of the last 12 months of gaming, and trying to make sense of it by putting things in numerical order. Join DS Fanboy for our best-ofs, worst-ofs, and other categories-ofs.We asked, and as always, you guys delivered. While the top-voted game of the year will probably come as no surprise to anyone, especially since it ran away with all the votes, the other five games that topped out in our readers' choice polls demonstrate not only the wide variety of content on the DS, but the depth of taste among DS Fanboy readers, as well. While the top games were above and beyond, every title feature snagged its fair share of votes. This can only mean one thing: it was one hell of a good year to be a DS owner.So which six games were most deserving of attention this year, according to you guys? Mosey on past the break to see the winners.

  • DS Daily: Best this year

    by 
    Alisha Karabinus
    Alisha Karabinus
    07.03.2007

    The year is half over, and while we've got some big guns yet to come, there are months of gaming behind us. Considering that, we figured it was about time we asked: what's the best DS game you picked up this year? It needn't have necessarily been released this year, but since the beginning of 2007, what newly acquired title has spent the most time in your machine?We're guessing more than half the answers might start with "P" and end with "-okémon." But you know us -- we love a good adventure game.

  • Sleuth site and a detective demo

    by 
    Eric Caoili
    Eric Caoili
    06.11.2007

    It's doubtful that any publishers will ever pick up Detective Saburo Jinguji for North American localization, but with adventure titles making a comeback on the DS, maybe it's not that farfetched of a dream?Developer Arc System Works has posted a teaser site to drum up interest for the seasoned private eye's DS debut, detailing some of the its features and providing a Flash demo for visitors to try out. Though the trial consists mostly of Japanese dialogue and menus, it's a nice preview of the game's jazzy soundtrack and photographic presentation. Plus, if you investigate the crime scene enough, you might come across some familiar consoles!

  • Hardboiled detective title coming to the DS, but not the US

    by 
    Eric Caoili
    Eric Caoili
    05.17.2007

    Celebrating the 20th anniversary of Tantei Jinguuji Saburou's (Detective Saburo Jinguji) debut on the Famicom Disk System, WorkJam plans to bring the adventure game series to the DS. Despite appearing on a multitude of consoles ranging from mobile phones to the PS2, the chain-smoking sleuth's bebop-jazz-filled murder mysteries haven't yet been localized for the US audience.Given the success of Phoenix Wright and Hotel Dusk in the states, both of them also being adventure titles, perhaps we'll finally see an English translation for this one? Come on Atlus, we can cross Touch Detective 2 off the possible-projects list and bring this gumshoe game over instead, right?Players investigate their cases through menu-based interrogations and actions, piecing together clues found at crime scenes while taking Saburo through Shinjuku's tough streets. Bring your magnifying glass and deerstalker hat past the post break for screenshots of the stylish DS title and a gameplay trailer from the series' GBA release, Detective Saburo Jinguji: The Woman With the White Shadow.

  • DS Fanboy Favorites: Alisha's top five

    by 
    Alisha Karabinus
    Alisha Karabinus
    04.16.2007

    All this week, the DS Fanboy staff is letting you in on a few of their favorite titles. Each day, a different member of the staff will present their personal top five DS games along with a snapshot of their gaming paraphernalia and habits, in an effort to provide our readers with a little more information on the tastes and personalities of our writers.If there's anything that can be said about my life -- and that includes my gaming life -- it's that it's messy. I'm messy. I have all this organizational garbage that's supposed to make it easier to store and find all my stuff, but see, I keep accumulating more stuff, and so I need more organizational items ... it's a vicious cycle, and it's part of why I love cartridges. I know where the box is for Clubhouse Games. It's about three feet away as I type this. I could get it, but why? Clubhouse Games goes in and out of my beloved handheld so often, I usually just leave it here on my desk along with the other games I'm interested in at the moment, and I don't have to worry about it getting all scratched up because it isn't delicate like some pansy disc. This makes me happy. I have to be more careful with CDs and DVDs ... but that doesn't mean there aren't a few stacks of discs around my workspace. Believe me, if it's at all stackable, I'm gonna stack it, and to hell with the consequences.Of course, the problem with the size of DS carts means that sometimes I lose my Clubhouse for a while, and that makes me unhappy to the extreme. Luckily, there are other games that can distract me ....

  • DS releases for the week of April 9th

    by 
    Alisha Karabinus
    Alisha Karabinus
    04.09.2007

    Well, unless you're just dying for a little portable Cake Mania -- and we know some of you are, you baking fiends -- then if you're in the U.S., all you can do is see what everyone else is going to be playing this week. And the you can make time for that stack of games you haven't finished yet.U.S. releases Cake Mania For the rest of the world, hit the jump.

  • Upcoming releases for Europe

    by 
    Alisha Karabinus
    Alisha Karabinus
    04.03.2007

    If you are the kind of person who might have a few euros in your pocket, then you might want to break out a calendar and that special red pen, because the latest list of upcoming DS releases is full of stars. Even better? The next two months are pretty packed. Makes up for a few of those lackluster weeks, eh? Hit the jump if you wish to grok the list in fullness, and remember, this is by no means complete. Do we need to mention also that it's subject to change? In fact, since it's a European list, we're pretty sure it will change, and probably often.

  • DS Daily: New horizons

    by 
    JC Fletcher
    JC Fletcher
    03.04.2007

    There have been a lot of familiar franchises on the DS, and we love them! But, and this is where a lot of the system's publicity comes from, there has also been an explosion of new genres and new experiences, as well as revivals of past trends. So, as hardcore gamers (the kind who read game blogs), has your gaming universe been expanded by the DS? Have you taken part in any completely new experiences? Played your first graphical text adventure? Minigame collection? Whatever Brain Age was?Or maybe what you discovered on the DS is something popular that you just missed out on for some reason, like Final Fantasy or Castlevania. We want to hear about your experiences! We want to know how the DS has affected your gaming tastes! We want to know how you classify Brain Age!

  • Rich Corinthian leather for your DS Lite, not your wallet

    by 
    Kevin Kelly
    Kevin Kelly
    02.20.2007

    Tired of your Nintendo DS looking sad and forlorn in it's simple plastic shell? Ready to upgrade that sucker to ultra-executive wannabe? Then wrap it in leather with primo stitching, and fool everyone in the boardroom into thinking you've got some fancy new PDA, while you secretly unravel the secrets in Hotel Dusk: Room 215.Sister site DS Fanboy has the goods on the covers for the DS only, which appear to come in dark brown and ... light brown from Cataloger (Japan). What, no black? C'mon, we need a black leather case for our black DS lite with black stylus. Fortunately, you can pick up a black and tan (delicious) case for your DS Lite over at Play-Asia, where Hori has three different shades going on, plus a nifty retaining strap.When you start buying accessories that are more expensive than what's inside, then it might be time for a little self-examination. Then again, we just can't help ourselves.[Thanks, Anon I Mousse]

  • DS Daily: Less action, more talking

    by 
    Alisha Karabinus
    Alisha Karabinus
    02.17.2007

    As hard as it is for us to admit it, not everyone loves the rebirth of the adventure game that's been brought about by the DS. For some, the action in games like Phoenix Wright and Hotel Dusk just isn't enough. We, however, are pretty obvious fans of the adventure game and find it intriguing when people bring up the idea of true visual/interactive stories that use the DS as a vehicle. Sure, you can read whatever you want on your DS with a little work, but we think it might be keen if people designed more stories that are meant to be experienced on a handheld. What's your stance? Do you prefer games that are a little more involved, or are you as in love with adventure gaming as we are?

  • Hotel Dusk: worth reading or worth playing?

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    02.13.2007

    In his attempts to solve the enigma buried within the story of Hotel Dusk: Room 215, Wired's Clive Thompson gets caught up in another mystery entirely. Is Hotel Dusk a game or a novel? While the general consensus is that the DS adventure is somewhat of a novel game (see what we did there?), the copious amounts of text, glacial pacing and rigorous story lead Thompson to believe that the distinction between Hotel Dusk and an "average airport novel" is less than clear.Interestingly, he suggests that interactive elements like branching dialogue are the prime culprits in not only seperating the game from a novel, but preventing it from telling a story on par with the best of books. The piece concludes that games like Hotel Dusk and Phoenix Wright represent compromises between the interactive nature of games and the unresponsive presentation of books -- terms like "novel" and "interactive" don't quite capture the experience the games try to convey. It's a good read, but we'd be remiss not to append our own conclusion: Hotel Dusk is a choose-your-own-adventure novel!

  • Metareview: Hotel Dusk: Room 215

    by 
    Alisha Karabinus
    Alisha Karabinus
    01.24.2007

    While Phoenix Wright may never fail to rev our collective fanboy motors, when it comes to adventure games, Hotel Dusk: Room 215 has been garnering more and more excitement -- and even the reviewers who find fault with the title can't help but gush over the story. GameSpot -- 82%: "One of the really neat things about Hotel Dusk is how the plot plays out. It's not often that you can praise fiction in games these days, but Hotel Dusk is a clever, stylish, well-spun detective novel hiding inside a DS cart ... It helps that the solutions for puzzles aren't often troublesome. All the puzzles are designed specifically with the realities of this hotel in mind, so you won't find yourself with any obscenely weird objectives or "tie the cell phone to the cat" moments, nor are you likely to find yourself glued to a walk-through for the bulk of the game ... [t]hat Hotel Dusk mostly manages to avoid falling back on ridiculous item hunts and completely illogical puzzle solutions to progress is a godsend, simply because it lets the storytelling drive the game, and the gameplay rarely distracts you from the mystery."eToychest -- 90%: "Stylistically, Hotel Dusk marries pencil sketched characters and water colored backdrops with traditional polygonal environments in a manner that should be jarring, but instead feels both unique and altogether perfect. The characters themselves are distinct and very expressive, each displaying mannerisms reflecting their attitude regarding a particular line of questioning. Ask Louie about his past, and he'll clam up and try not to make eye contact, or sweet talk Iris to see her beam like a schoolgirl. Most every game has characters, Hotel Dusk has personalities."GamePro --75%: "Hotel Dusk probably won't appeal to every DS gamer, as it requires a degree of patience and thoughtfulness that only the aged (and insane) are capable of. But anyone looking for a cerebral and deliberate challenge should definitely check out this cool and unique title; just be patient with it, and don't let its minor faults discourage you from plumbing its depths."