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  • VR is better when virtual objects feel real

    by 
    Sean Buckley
    Sean Buckley
    02.11.2016

    For all the amazing experiences virtual reality enables (the illusion of flight, the exhaustion of exercise and even the emotional fatigue of trauma), it still has one major flaw: Virtual objects are intangible and have no physicality. If you want to walk through a wall, the game can't stop you. If you try to lean on a table, you'll probably fall down. It's a limitation of first-generation VR technology I'd grown to accept -- at least until I played Survios' Raw Data, a game that tricked me into pretending its completely virtual objects were real.

  • I'm too out of shape for virtual reality

    by 
    Sean Buckley
    Sean Buckley
    02.04.2016

    My knees and thighs ached. If my left shoulder moved more than half a foot out of its neutral position, it lit on fire. Breathing deeply made my back seize with stabbing waves of pain. My pride was hurt most of all. My physical ailments weren't the result of visiting the gym or training for a marathon -- they were the fallout of one afternoon of playing full-body virtual reality video games. Holy crap, am I out of shape.