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  • New Humble Bundle features Frozenbyte games and prototype

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    04.12.2011

    Humble Bundle's third, pay-want-you-want indie games collection, "The Humble Frozenbyte Bundle," is now available from the official site for the next fifteen days. As the name implies, the new set features the works of Finnish developer Frozenbyte, including the platformer Trine and the top-down shooter series Shadowgrounds. The bundle also includes a pre-order license -- no, not for Trine 2, but for Splot, a mysterious (yet adorable-looking) title that's still under development. Most intriguing, Frozenbyte has tossed in the source code for a canceled project called Jack Claw. According to Edge, the developer hopes to crowd-source the game to completion and offer it for free to everyone that helps. Like past Humble Bundles, this one is DRM-free and -- with the exception of the Windows-only Jack Claw code -- all the games are available to download for PC, Mac and Linux. Additionally, purchasers are entitled to Steam, Desura and OnLive product keys for compatible titles, as well as the soundtracks for Trine and the Shadowgrounds games. Oh! And how could we forget? Any two portions of your purchase can be donated to the Child's Play Charity and the Electronic Frontier Foundation, a public interest nonprofit that protects consumers' digital rights. Check out the Frozenbyte Bundle promotional video after the break to find out more about this most awesome offering -- or just go buy it already! [Thanks, Luis!]

  • The Humble Indie Bundle: Leaving no customer behind

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    03.01.2011

    The charitable, almost casually presented collection of indie games, The Humble Indie Bundle, was born from an earnest approach to customer service. Wolfire Games offered a user-determined price point, ditched DRM, shared earnings with charity organizations and targeted multiple platforms -- including Windows, Mac OS and Linux -- when it launched the first Humble Indie Bundle in May 2010. "It was very relaxed and very good for the customer," said Jeffrey Rosen, co-founder of Wolfire Games and Humble Bundle Inc. "We didn't want to leave anybody out." Rosen and Wolfire's John Graham elaborated on their "leave no customer behind" approach at a GDC panel on Monday morning, emphasizing the importance of including platforms like Mac OS and Linux in addition to PC. The decision to spread beyond Windows was informed by Wolfire's prior experience selling its own games, with anthropomorphic bunny basher Lugaru HD racking up doubly strong sales through Mac and Linux support. Linux users seemed particularly grateful for the support -- when the first bundle concluded after racking up $1,273,613, Linux users had spent the most with $14.44 on average. "If you reach out to them, they want to take care of you too," John Graham said.