hunter-class-feedback

Latest

  • Scattered Shots: Blizzard listens to hunters, really

    by 
    Brian Wood
    Brian Wood
    05.03.2012

    Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim.or ask him on Google+. Just about everyone who plays WoW spends at least some time complaining about it and explaining their vision of how the game could be made so much better. For some players, this occupies more time than playing the game itself. I'm as guilty of this as anyone, which was made evident when I was glancing back through a bunch of old columns. As much as I try to focus on mechanics and divining developer intent, I can't help but suggest ways that I think abilities could be better or pointing out imbalances. Therefore, I think it's worth taking a moment to really look at what Blizzard is doing for hunters in Mists of Pandaria and realize that the devs are trying to give us just about everything that we as a class have been asking for -- something that can be easily missed in all the hunters complaining about the MoP abilities. And for once, we have a documented way to compare what hunters have asked for against what we were given: the class feedback thread. Join me after the cut for the MoP scoreboard.

  • Scattered Shots: Hunter class feedback

    by 
    Brian Wood
    Brian Wood
    09.15.2011

    Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union uses logic and science (mixed with a few mugs of Dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim. Blizzard has recently put out the call for class design feedback on the official WoW forums, with a thread for each class. Hunters have stepped up in a big way, and the hunter class thread already has over 1,500 responses at the time of this writing (Wednesday night), which is more than any other class. Go, hunters! The feedback thread is not just an open forums for people to complain but instead is a very focused set of questions looking at longer-term class design. This is not, of course, a promise to implement the will of the class (after all, game manufacturers have known for decades there's a big difference between what people want and what they will buy), but it is a clear request to at least understand the will of the class. We've talked here on Scattered Shots about many ways to improve the hunter class, from removing minimum range to touching up the talent trees of BM, MM, SV, and pet talents, to pet stances, to the problems with haste design and some just plain awesome things we should get. Regular readers have a pretty good idea what I think should be changed. So today, we're going to take a look at what the rest of the hunter population thinks about the hunter class and how they answered the class design questions. Join me after the cut for a look at the over 1,500 hunter responses to class design that the developers will be reading through.