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  • The cynic's guide to World of Warcraft

    by 
    Allison Robert
    Allison Robert
    05.28.2010

    We tend to be very careful while composing articles here at WoW Insider. We're always mindful that not everyone plays the game in the same way, or has the same experience on different servers or factions, but every so often a certain madness seizes us and we feel the urge to ... tell the truth. In that vein, I am pleased (sort of) to present The Cynic's Guide to World of Warcraft. This article owes a heavy debt to Ambrose Bierce's The Devil's Dictionary. If you want to see a real master at work, read that.

  • The Road to Mordor: Shopping for your skirmish soldier

    by 
    Justin Olivetti
    Justin Olivetti
    05.21.2010

    Every Friday, The Road to Mordor brings you the latest in Lord of the Rings Online news, guides and analysis. Breaking up, as the song goes, is hard to do -- but sometimes very, very necessary. I'll admit that I have recently settled into a bit of a skirmish funk, firing up a session here and there merely for the XP and the privilege of filling my bags with 576 different types of marks (seriously, Turbine, couldn't we switch from this confusing British-like currency to something more streamlined, like the Euro?). When I couldn't find a partner for a skirmish, the sessions seemed like a drag, and even though I dutifully stabbed my way through them, I grew to resent their length and my death-prone Herbalist soldier. It wasn't until the other day that a friend challenged my choice of soldier, and in so doing, freed me up for a more enjoyable skirmish experience. "Why are you sticking with the Herbalist?" he asked. I shrugged -- I thought that's what you picked when you were DPS-y and lacked a lot of self-heals. After doing a bit of research on the forums, I made the switch from the decaf healbot to 100% caffeinated Archer goodness, and I couldn't be happier. Pew pew, stab stab, win win. The choice of a soldier companion for skirmishes may be the tipping point between a painful slog and a joyful battle, as it was in my case. If you're still trying to figure out which soldier might work best with your class, then hit the jump and see what other players recommend you try.

  • What hunter pets would you like to see tamable?

    by 
    Basil Berntsen
    Basil Berntsen
    05.10.2010

    Nethaera posted a call for feedback on hunter pets on the official forums: Nethaera We're looking to get some feedback on the types of pets that hunters would like to be able to tame and the types of abilities that might be interesting for those pets to have. Is there a type of creature in the game now that you would like to be able to tame or an ability that you've always thought should be added? Here's your chance to share a bit more about what you think could be great additions for the hunter class. source Head on over and make sure to get your ideas in! Personally, I'd been saying for months on the Hunting Party that they should make pet special abilities debuffs to allow hunters to use a greater variety of pets in end game raiding and remain competitive with those nasty melee classes. Wolves are cool, and all, but are boring as sin when they're all you see. So far, they've announced that, in Cataclysm: Wind Serpents will debuff spell damage taken Ravagers will provide a physical damage vulnerability Hyenas will provide a bleed damage magnifier I'd like to see the whole list of debuffs available in some way from a hunter pet, if in slightly reduced form. Personally, I'd also love to see the Beastmaster spec's third tier mastery buff provide lower penalties on debuffs in addition to increasing pet damage.

  • The Road to Mordor: A class made just for you

    by 
    Justin Olivetti
    Justin Olivetti
    04.30.2010

    Every Friday, The Road to Mordor brings you the latest in Lord of the Rings Online news, guides and analysis. In some MMORPGs, picking a class to suit your taste and playstyle is as uncomplicated as buying your favorite beverage. Do you want something fizzy? Then get a soft drink. Something to make you think you're way more witty than you actually are? Beer will do. Something to fill your bladder in under 0.2 minutes? Ice tea, baby. So it is in many MMOs, where players find that game's version of their favorite class and hit the "play" button without thinking. It's a sad commentary on the tired and bland class design that's come from the Holy Trinity of game design, but that's a discussion for another day (or column). Instead, I want to devote today's Road to Mordor to sorting out the nine playable classes of LotRO, because they are very often not what you'd expect from MMORPG class stereotypes. I've met a lot of players who end up playing -- and falling in love with -- a class that they would never touch in another game, due to that unique Turbine Twist™ that's put into each class. So whether you're rolling your very first character in LotRO or thinking about taking a walk in another class' shoes, hit the jump for a handy guide to these nine classes.

  • AddOn Spotlight: Warrior, rogue, druid, hunter addons

    by 
    Mathew McCurley
    Mathew McCurley
    04.22.2010

    Addon Spotlight focuses on the backbone of the WoW gameplay experience: the user interface. We'll look at everything from bags to bars, buttons to DPS meters and beyond -- your interface folder will never be the same! This week, the actual answer is always Power Auras, but for the sake of talking about Power Auras later, here are some other addons. At last, we come to the final chapter in the first edition of class addons here at the AddOn Spotlight. The only classes that remain are the warrior, druid, hunter and the rogue. Behind the jump is the answer many of you awaiting, my opinion on addons for these four wonderful classes. What are you waiting for? Pull back the curtain!

  • WoW.com's Weekly Comic: Byron, the Tauren Rogue!

    by 
    Kelly Aarons
    Kelly Aarons
    04.20.2010

    Welcome to another edition of the WoW.com Weekly Comic, Byron the Tauren Rogue! We meet our esteemed security system in today's comic. Time for Byron to do a little bit of ... "evaluating" (if you catch my drift). Check out the full version right here, and tune in next Tuesday morning for a new page. You can also see all the previous pages in the gallery below. %Gallery-77825%

  • A roundup of World of Warcraft's major class changes

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    04.10.2010

    Love it or hate it, World of Warcraft is the 900-pound gorilla of the MMO market at the moment. Nearly everyone who games online has at least tried it, and even those of us who play other games very possibly still play it as an old standby. So it's hard to miss the news about the newest expansion, Cataclysm, which is poised to remake the world in many ways. It's also home to an ambitious series of overhauls to classes and their talent structure, with far-reaching changes for every class in the game. Our sister site, WoW.com, has been keeping abreast of the development team's slow roll of new information about each class, with every class but Paladins having their upcoming changes previewed. (Paladins are due out on the 16th, due to being "deep in development.") They've also gone through an in-depth analysis of each different set of changes, from the good to the bad. So if you've played the game at all -- and the odds are you have -- take a look past the break for a quick version of everything coming when World of Warcraft brings down the end of the world.

  • Cataclysm Class Changes: Hunter analysis

    by 
    Brian Wood
    Brian Wood
    04.09.2010

    After days of watching other classes cheer and complain over their Cataclysm class previews, we finally got a chance for a look into what Blizzard has planned for us with the hunter class previews. Like a good first date, it leaves us excited and intrigued with the possibilities, but mostly it leaves us wanting more! Let's roll up our sleeves and both take a deeper look at what these changes mean for the best-looking class in WoW and just how much more we hope to see on our second date. Before we get started though, we have to be sure to keep our reactions in context. Everything is getting rebalanced in Cataclysm, every number for every class and every stat. We cannot look at these changes through our Wrath experience. Since we do not yet know how the numbers will play out with every class and spec being rebalanced, we cannot say whether our damage will go up or down compared to other classes or specs. We just have no idea, so we can only look at these changes with the assumption that our DPS will be equivalent to any other class in most situations. We'll also be using the Frostheim rating system to evaluate each of the changes, ranging from FAIL to Awesomesauce.

  • Breakfast Topic: Which class will change the most?

    by 
    Gregg Reece
    Gregg Reece
    04.07.2010

    Over the next three days (and a week from Friday for paladins), Blizzard will be announcing some of the class revamp information that will be implemented in Cataclysm. This will by no means be all of the information, and if you followed us during the Wrath beta, you'll know that these things might change before the expansion comes out. While I'm sure that the class you're waiting to hear info on the most is your own class, I've got a little bit of a different question for you: Which class do you think is going to be changing the most in Cataclysm? Will it be warriors, due to the impending rage normalization? How about death knights, since blood will be the only tanking spec after the expansion hits? Will it be hunters with their mana changing to a focus system or warlocks with their complete revamp of Soul Shards? Let us know what you think. %Poll-44032%

  • Spiritual Guidance: Benediction

    by 
    Dawn Moore
    Dawn Moore
    03.28.2010

    Though temporarily bested by Sindragosa's Ice Tombs, a well-timed Renew and some gnome mages have freed Dawn Moore just in time for her to wrench back Spiritual Guidance from the shady clutches of Fox Van Allen; just as she does every Sunday. After she finishes advising her fellow healing priests on the ways of the light this week, she will be waiting for a duel in Zangarmarsh atop the highest mushroom with a Flag of Ownership and Medallion of the Horde. Bring it! I've had a lot of requests recently from readers who want a leg up on gearing out their soon to be level 80, or fresh level 80 priest for raiding. This is certainly a worthwhile topic, one I intend to get to, but not this week. We get a lot of mail at WoW.com and this past week we got an e-mail from a player named Nemikahn who wrote a WoW version of the song Sunscreen. The various staffers read through the e-mail, groaned in realization at how old they were (the original song came out in 1998) before the e-mail got lost in the jumble of BlizzCon 2010 news. I really enjoyed the rewrite though, and thought it rather timely given we are nearing the end of this expansion. Cataclysm is coming, and it's supposed to change everything we've become familiar with. So, this week my fellow priests, my guidance is this: stop and smell the flowers. WoW operates at such a hurried pace these days. Don't feel like you always have to rush off to the next raid or complete another alt. Take more screen shots, visit your favorite zones, make sure you can contact your closest friends in the game outside of it, and most of all: create Benediction. I will, of course, help you with that last part.

  • Cataclysm: Stat and system changes for hunters

    by 
    Brian Wood
    Brian Wood
    03.01.2010

    Blizzard has given us a bit more information about Cataclysm stats and exactly how they'll be changing. Reading between the lines it seems clear that the intent of the announcement was to keep the hunter community well-informed, and they then went ahead and tossed in some info about other classes while they were at it. But I think it's pretty clear they were talking to us. Here's the relevant scoop for hunters: Stamina: We'll have a lot more -- much closer to the plate amount. This will be true across the board for non-plate classes. Intellect: We won't get it on gear anymore. Since, you know, we won't be using mana. Attack Power: No longer on gear for "most items." AP will still be a part of the game, and we'll probably still have talents like Trueshot Aura that boost our AP, it's just not a number that we'll be seeing on our gear. Existing gear will have its AP converted into agility and stamina. Resilience: This stat will finally become a pure PvP stat and will only work against players, and won't reduce crit chance. Armor: The difference in armor between mail and plate will be smaller. Gem Color: It's not certain, but hit rating gems are probably going to become blue gems, implying that hit/agility will be purple. Haste: Will let us recover focus faster. Mastery: We didn't get a whole lot of new information on this new stat, other than "...will allow players to become better at whatever makes their chosen talent tree cool or unique." Agility: Will likely now give us 2 attack power and probably a slightly lower crit chance boost than it does now. Armor Penetration: Going away entirely from gear. It'll still be in the game as talents, but not a stat that we have to pay attention to for our gear lists. Anything that currently has ArP on it will have that ArP converted into haste and crit. Keep in mind that haste is probably going to be more appealing to us when this change happens too. Join me after the cut as we contemplate what some of these changes may mean for us hunters.

  • Ghostcrawler says no buff to Beast Mastery hunter pet damage

    by 
    Brian Wood
    Brian Wood
    02.19.2010

    Beast Mastery is the least viable raid spec for hunters, falling about 20% - 30% behind the top DPS specs. BM hunters have long been calling for some kind of a buff, and a favorite preference is a buff to their pets. Ghostcrawler responded today saying that while they want to buff BM, they do not want to buff BM pets. He highlighted some of the problems with balancing the BM spec -- including that it's easy to play. "We don't want to buff the pet damage for BM any more for a couple of reasons. One is that it puts too much dependence on the pet... Secondly, the pet doesn't require that much babysitting. Few players are clicking their pet abilities on and off. As such, it just acts like a dot with cool art. When we talk about the risk of BM being too easy to play, we don't want to over-reward players for just doing Steady and having the pet attack." Blizzard has acknowledged before that BM isn't a raid viable spec (though we've seen that in the right circumstances they can pull their weight, though still be far behind) and they've stated that they would like to get to a point where all three hunter specs can raid. Ghostcrawler gave us one idea at what a BM buff could look like, saying, "The damage would have to be more of the slowly stacking / sustained variety..." and also gave us a peek into where they think pet damage should be -- at about 30% of hunter damage in high end gear. However, today's comments make it sound like they aren't likely to just let BM do MM-level damage with their current play style. If BM wants more damage, they'll probably have to work harder for it.

  • The Art of War(craft): Introductory guide to fighting hunters

    by 
    Zach Yonzon
    Zach Yonzon
    02.01.2010

    Zach once sat down with Thrall and Varian Wrynn and had a laugh over some glasses of cold, green tea. Two weeks ago we kicked off a series of introductory guides in PvP intended to give players a general idea of what to expect when facing certain classes. Understanding the behavior, capabilities, and limitations of a class puts players off to a great start in PvP, and after discussing the druid and the death knight in the first two installments, we now turn our attention to the hunter. Hunters have long been a force to reckon with in the Battlegrounds, an environment where they thrive. Also, as strong as they were back in vanilla WoW, they're even more powerful in Wrath of the Lich King, gaining new tricks, losing old limitations (e.g., traps can be deployed in combat), and having access to diversity of pets that make PvP encounters more interesting than ever. Hunters are the game's premier pet class. More than even warlocks, hunters rely on their pet to accomplish their goals, with the best hunters mastering the art of micromanaging their pets and its varied abilities. Recognizing a hunter's spec is only aspect of identifying a hunter's strength and weaknesses. Part of learning how to deal with hunters involves recognizing a hunter's pet type who now even have their own talent trees. Let's take a closer look at this master of beasts after the jump.

  • The Daily Quest: I love Explosive Trap too, Euripides

    by 
    Adam Holisky
    Adam Holisky
    01.21.2010

    We here at WoW.com are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere. OutDPS loves himself some explosive trap. Righteous Defense covers tankadin leveling 51-80. GlazerVision Studios has made a nice YouTube video of How To Download World of Warcraft AddOns. The Shadow Troll asks Why do I always pick the good guys? Find out what's in store for the WoW TCG in 2010. Click here to submit a link to TDQ

  • Pimp My Profile: Shippleton, beast mastery hunter

    by 
    Brian Wood
    Brian Wood
    01.20.2010

    Welcome to Pimp My Profile, the column in which the WoW.com staff turns zeroes into heroes. Don't think you're performing where you should be? Not sure how your class/spec is supposed to be gearing up? E-mail us with your Armory link, and you might be next to receive our help! Hi, I'm 80 and I've been so for weeks. I've been running random heroics for gear and I followed your guides for my pet specs (though I think I messed up on my Tenacity). My DPS barely cracks 1000. As far as I know, as a hunter, there is almost no excuse for this. Please help me. -Shippleton Thanks for writing in, Shippleton. You are wise enough to understand that your DPS is lower than it should be and intelligent enough to ask questions. It seems likely that you are also uncommonly good-looking, a trait shared by most hunters. You are to be applauded for taking the first step down the road to becoming a death dealer, which is the right of every hunter! Right off the bat 1k DPS seems sufficiently low that I suspect we should be taking a look at your shot rotation as well as your talents and gear. In the interest of science I went ahead and ran Utgarde Pinnacle heroic with some extremely understanding friends while I was completely naked except for my gun, shirt, and tabard. My lack of mana kept me in viper for about 50% of the fights, and I ended up at about 1,100 DPS for the run. So that gives us an absolute bottom DPS benchmark.

  • Better pet scaling promised in Cataclysm

    by 
    Gregg Reece
    Gregg Reece
    01.15.2010

    Hunters and warlocks were given something to look forward to during the Blizzard developer chat on twitter this evening. The question was asked: "You mentioned pet scaling being added for patch 3.3 but due to time constraints, was delayed. Will this be in the next patch?" This is something that has been mentioned throughout the course of the Wrath of the Lich King expansion and hasn't been implemented yet. The reason? It is a fairly complicated procedure. We'll try to do what we can. Technically it's just more challenging than you might think. For Cataclysm, we have on our list that 100% of stats scale. If they don't then certain stats just won't be as valuable for pet classes. At the very least, we can do stuff like convert your X into damage for the pet so every stat is valuable. Getting everyone to scale with every stat better is a major goal for the class team for Cataclysm. With hunters, warlocks, and unholy death knights, there are a lot of talents and glyphs that affect the scaling of stats to your pet. If you allow certain stats to scale too well, you suddenly unbalance the class. If the stat scales poorly, then the class falls in the other direction. Every talent and ability that taps into these has to be checked to make sure it doesn't throw things out of whack. Considerations on diminishing returns on certain stats scaling would also need to be checked. Overall, there is a lot of number crunching and statistical analysis involved in trying to find the right balance between all of the knobs that they need to adjust. However, the frustration of out-gearing your pet will hopefully be behind us either in an upcoming patch or (more realistically) when Cataclysm hits. World of Warcraft: Cataclysm will destroy Azeroth as we know it. Nothing will be the same. In WoW.com's Guide to Cataclysm you can find out everything you need to know about WoW's third expansion. From Goblins and Worgens to Mastery and Guild changes, it's all there for your cataclysmic enjoyment.

  • Scattered Shots: It's all hunter loot in ICC, part 1

    by 
    Brian Wood
    Brian Wood
    01.07.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week Frostheim uses logic and science mixed with a few mugs of Dwarven Stout to look deep into the Hunter class. Okay, maybe it's not all hunter loot -- certainly there are some useless plate pieces and decorative maces in there -- but our ICC loot shopping list is delightful and vast, and even impacts the balance of hunter specs. This is the end game loot folks. The last major raid instance with the coolest and shiniest and bestest toys we're gonna get (and some bows). In fact, there's just so darned much hunter loot delight that it won't all fit into one post! So join me after the cut as we start to plan our ICC loot lists with a look at our itemization, tier 10 armor, Emblem of Frost options, and craftable loot.

  • Blood Sport: Beginner's guide to arena, part III

    by 
    C. Christian Moore
    C. Christian Moore
    12.21.2009

    Want to crush your enemies, see them driven before you, and hear the lamentation of their women? Blood Sport investigates the entirety of all-things arena for gladiators and challengers alike. C. Christian Moore, multiple rank 1 gladiator, examines the latest arena strategy, trends, compositions and more in WoW.com's arena column. Listening Music: Modeselektor's Tetrispack. Allison Robert offered a challenge to our most beloved columnist last week. Ms. Roberts has chosen a clever and palatable piece with Richard Shindell's On-A-Sea-Of-Fleur-De-Lis. And now we come to my retaliation. My wife recommended our musical selection today -- it just happened to be on the absolute opposite end of the spectrum. How fitting. We love this song, albeit mostly for the intro. Upon your first listen, if you correctly predict the timing and type of shift in the first thirty seconds, serious e-props to you. To wit, Robert: pan flute > no pan flute. Your move. Last Week: part two of our beginner's arena guide. We featured the cute ukulele kid who pretty much controls the internet right now. After that, we discussed frequently asked questions from new arena players. We talked about how to spec and what team composition to choose, with two different types of answers (easy and long). Today, we'll be talking some very basic class strategy. If you know your class inside and out, you'll know what I'm going to say when it comes to your class and arena. You can still learn about other classes here. I've written over 2500 words about individual class perspective inside arenas, that's a lot. Full article after the break.

  • Ammo controversy in 3.3 already

    by 
    Mike Schramm
    Mike Schramm
    12.09.2009

    Patch 3.3 is only barely out on the live realms, and already, there's a controversy with the new epic ammo recipes. Lassirra says that hunters are concerned that the requirements to make the ammo are just too high. Blizzard had promised to make getting epic ammo easier, and this still has the requirement of having a high level engineer, with the extra charge of requiring a Goblin engie for the bullets, and a Gnomish engie for the arrows. And even after you find a 450 Engineer in the right spec, you still have to get a couple of Crystallized Shadow or Earth together. That doesn't sound "easier" to me, either. Let's not forget, however, that this is cutting edge (no pun intended) ammo -- this isn't the kind of vendor junk you just fire while leveling. It's a 30 point DPS gain from the previous high level ammo, and that kind of increase probably does justify a little tougher requirement to make. Of course, it'll probably work out so that other classes get that increase normally through their itemization, but that's just the way it works for hunters. If you want the new ammo, you'll have to find an friendly engie of the right spec with the right skill Honored with the new Ashen Verdict faction, and then keep them supplied with as much Crystallized Earth and Shadow as you can find.

  • Patch 3.3 PTR: Epic ammo

    by 
    Mike Schramm
    Mike Schramm
    11.23.2009

    Here's some good news for hunters in the next patch that I don't think we've covered on its own yet. Huntsman's Lodge points out that there are two new types of craftable epic ammo on the PTR for us to load up. Iceblade Arrows and Shatter Rounds are both learned by engineers who rep up with the Ashen Verdict, the new faction to go along with the assault on Icecrown. Both add a whopping 91.5 damage to ranged weapon DPS, and of course they're BoE, so all you'll need is an engineer buddy honored with the new guys. One catch: arrows require Gnomish engineering, and the bullets require Goblin engineering. Interesting choice by Blizzard, but it shouldn't be too big a problem, especially since mats are pretty cheap anyway (two Crystallized Shadow for the arrows and two Crystallized Earth for the bullets). Sounds good to me. Still no sign of those great ammo plans we heard about way back when, but more damage (especially some so relatively easy to get) is never a bad thing. Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news.