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After getting turned around in the rain on the way to check out Scribblenauts developer 5th Cell's first XBLA game, Hybrid, I wandered into the initial presentation a few minutes late. And so, I missed creative director Jeremiah Slaczka explain what sets Hybrid apart from other third-person shoot...

March 4th 2011 at 12:00pm 0 Comments
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"Expect the unexpected" may be a cliche all but robbed of meaning by overuse, but it's also a pretty helpful way of understanding the path of Scribblenauts developer 5th Cell. Creative director Jeremiah Slaczka explained why the studio's choice of Hybrid, a team-based shooter, isn't such an odd one...

January 26th 2011 at 8:00pm 0 Comments
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5th Cell continues to hold back details on its XBLA shooter Hybrid, but the developer has released one key nugget that recalls games like PlanetSide and Chromehounds. Hybrid will feature a "a persistent online world war" with "hundreds of thousands" of players on a "single, unified world server." A...

January 26th 2011 at 6:20pm 0 Comments
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The countdown on Scribblenauts developer 5th Cell's site ran its course last night, revealing the somewhat surprising identity of the studio's next project: An Xbox Live Arcade third-person shooter called Hybrid. The game, which is built with the Source Engine, has players enlist in one of two oppo...

October 29th 2010 at 11:15am 0 Comments