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The Los Angeles Times has posted a quote from Kyoshi Shin of the IGDA (International Game Developers Association) regarding developer interest in the PlayStation 3. It isn't good. While it isn't good, that doesn't mean it isn't true. In fact, the quote pretty much explains exactly what I'm thinking ...

8 years ago 0 Comments
May 15, 2007 at 2:30PM
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During a review of where the PS3 is at and Sony's goals, rep Jack Tretton spoke about the market impact of the PS3 and its long-term plan compared to the immediate market affects the Wii and Xbox 360 have had. Not something we care that much about, but during the piece, Kyoshi Shin of Japan's IGDA ...

8 years ago 0 Comments
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We know it's been a Jack-Thompson-filled couple of weeks here on Joystiq, but we can't help it if the guy keeps doing newsworthy stuff (or can we?). Anyway, we were kind of surprised to hear today that the latest bit of hate-filled invective Thompson hurled at IGDA president Jason Della Rocca actual...

8 years ago 0 Comments
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Every other week Scott Jon Siegel contributes Off the Grid, a column on gaming away from the television screen or monitor. Since I couldn't find anyone to play Robo Rally with me this week, I thought I'd take this opportunity to instead discuss my experience as one of the IGDA's Student Scholars at...

8 years ago 0 Comments
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Next month's Game Developers Choice Awards are set to feature someone very close to our hearts. Shigeru Miyamoto, the daddy of all good things Nintendo, is going to receive this year's Lifetime Achievement award. The official announcement lauds Miyamoto's two decades of contributions to Nintendo, h...

8 years ago 0 Comments
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The 7th annual Game Developers Choice Awards nominations were announced today, with Okami and Elder Scrolls IV: Oblivion taking the most number of nods at four each. Wii Sports and Gears of War also earned high honors with three nominations apiece. With Capcom's recent bitterness over the AIAS ...

8 years ago 0 Comments
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Over at the IGDA, there's some advice for a hobbyist game developer looking to pitch (and protect) a game design. Pitching a random idea for a game to a developer or publisher isn't easy, but there are some solid hints on how to get an idea towards reality: Come up with a demo Attend game ind...

9 years ago 0 Comments
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The International Game Developers Association's "Culture Clash" column this month takes a look at the boundary between games and scholarship. Academia, and games academia in particular, can be the victim of a lot of stereotyping, but if developers look beyond the tweed-clad perceptions they may find...

9 years ago 0 Comments