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If you've been looking forward to Issue 22 of City of Heroes, your wait is finally over. The new issue, Death Incarnate, hit the live servers just this afternoon. That means the inclusion of new powersets for Controllers and Dominators, a newly revamped experience in Dark Astoria for solo Incarna...

March 6th 2012 at 6:00pm 0 Comments
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I'm going to let all of you in on a secret. Actually, it might not be a secret; everyone might have figured this out by now independent of any admission on my part. But here it is, just the same. I'm not actually a very good City of Heroes player. I mean, I'm "good" in the sense that I play the...

February 8th 2012 at 8:30pm 0 Comments
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On Christmas, Ms. Lady and I received a power juicer. This wasn't a bad present by any stretch of the imagination, but it was a present that left us momentarily baffled. We hadn't asked for a power juicer, we didn't feel a great need for a power juicer, and we weren't even sure exactly what to d...

January 25th 2012 at 7:30pm 0 Comments
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The other week, our regular feature Global Chat featured an interesting comment by Blackcat7k regarding the City of Heroes Incarnate system. I'm not going to duplicate the entire comment here, but I'd encourage you to go read it so that we're all on the same page. In case you're in too much of a...

November 30th 2011 at 3:30pm 0 Comments
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City of Heroes was once known as a game without much of an endgame, but the Incarnate system, which launched about a year ago, changed all that. In today's Intrepid Informer, Jeff "Arbiter Hawk" Hamilton discusses the upgrades to the Incarnate system that are rolling out as part of Issue 21's spe...

November 9th 2011 at 8:00pm 0 Comments
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Welcome back to the second part of our look back through the past year of City of Heroes. The last installment, in case you missed it, discussed the first two issues that went live over the past year, Issue 17 and Issue 18. And here's a quick recap: They were pretty awesome, but they were lacking...

May 4th 2011 at 1:00pm 0 Comments
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City of Heroes is the latest MMORPG to feature story in its marketing materials, as producer Nate "Second Measure" Birkholz outlines a number of narrative-based initiatives in store for the seven-year old superhero title. "We view City of Heroes as a storytelling medium. We have a lot of long-ter...

April 28th 2011 at 7:00pm 0 Comments
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It was rumored for a while and confirmed at PAX East -- Issue 20 of City of Heroes will feature four new Incarnate slots for characters to improve their abilities. That means a huge breadth of new power and ability choices for everyone, and it should lead to some very interesting gameplay once th...

March 24th 2011 at 10:00am 0 Comments
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It's only fitting that PAX East 2011 would see another panel for City of Heroes, as last year's convention was the first time the team from Paragon Studios had been to the east coast. While this year's panel didn't see the many announcements and surprising new reveals of last year, it's good to s...

March 14th 2011 at 2:00pm 0 Comments