indie-open-house

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  • IGN's 'Indie Open House' teams selected, move in

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    01.13.2011

    The five indie dev teams selected by IGN to receive free office space at the media outlet's HQ in San Francisco moved in this week. The "Indie Open House" program grants those groups free office space for the next six months, along with access to available resources. The teams include: students from Carnegie Mellon working on a medieval combat game; a group working on a steam punk action game with Parkour mechanics; and another assembling a cooperative platformer with furry aliens for up to 100 players. Some advice for the devs: You're at IGN. Buy the features editor shots until they agree to do a 1,200 word piece and don't take anything less than an 8 from the reviews editor -- it helps to copy their hard drive for blackmail material. See: access to available resources.

  • IGN's 'Indie Open House' gives indie devs office space, promotional support

    by 
    David Hinkle
    David Hinkle
    09.16.2010

    Look, guys -- we know IGN has, like, office space to give you and all, but if you needed a crash pad, you shoulda came to us. We could probably better recreate a habitat you're used to: dirty laundry on the floor; shades drawn; a daily diet of Ramen noodles. Wouldn't you be more comfortable with that? Anyway, we're not holding a grudge -- being able to access IGN's San Francisco-based offices 24 hours a day and having direct access to publishers and developers (including booth space promoting your game at GDC 2011) sounds like a heck of a trade-off for just being you. We'd have probably done the same thing, but it doesn't mean we don't want our mix tape back.