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  • Wings Over Atreia: The top 19 ways to get your dungeon crawl on

    by 
    MJ Guthrie
    MJ Guthrie
    02.06.2012

    You know 'em -- those places shrouded away from the everyday grind of the world where you can chill-out without being interrupted (excepting spouse aggro), a private nook where you know there is a definite beginning and end to your adventure, one that offers the best possible loot. They are areas often steeped in lore. They are... the instanced dungeons. There are actually 19 separate PvE dungeons currently in Aion where Daevas can get their dungeon crawl on. If you include the Fortress instances, you can add another 10 dungeons to this list. Adding PvP instances raises the number even higher. However, since fort instances are seriously lacking in lore and fort ownership is required (so availability is not assured), we will forego including them. We'll also omit the Dredgions and PvP arenas to keep the list PvE focused -- after all, there are times you really may not want to bother with fighting the enemy! This week, Wings Over Atreia explores the first half of the dungeon list for the benefit of both young whippersnappers and old-timer Daevas alike. Why would veterans need it? Because dungeons aren't just for certain levels anymore. For a change of pace or to break out of a rut, grab yourself some lowbies, mentor down, and check out one instance a day -- you'll pass two weeks before ever repeating. You might even have fun, meet new friends, and renew your enthusiasm for Aion.

  • Breakfast Topic: Spill your 5-man PUG stories here

    by 
    Allison Robert
    Allison Robert
    01.26.2012

    Bad PUG stories used to be a perennial feature on this site, and I've been missing them lately -- good PUG stories too, I suppose, but the bad stuff is always more fun to talk about, mostly because you get to share a sense of outrage with fellow reasonable players. Spill, folks: What's happened to you in 5-mans lately? I'll start. I usually tank heroics but decided to heal recently (that was my first mistake), and I landed a group of guildies from another realm in a Well of Eternity PUG. Now, the average Cataclysm heroic isn't all that tough to heal these days as long as you're sensibly geared, but it didn't take me long to realize that this group was blowing through an unusually large percentage of my mana pool. They stood in front of the Dreadlord Defenders' Carrion Swarm, couldn't find an interrupt button with two hands and a guide dog, and seemed to DPS at an unusually slow rate even with the crit buff given by Illidan's Shadow Walk. It was around the time I noticed most of the group sitting in Peroth'arn's Fel Flames that it occurred to me that either this was the most legitimately incompetent group I've ever had the misfortune of encountering, or they were doing it on purpose. But because they never quite managed to get themselves or myself killed, I let it slide. I left at the end with 50 gold and a Forest Emerald from my Satchel, wishing for a Dungeon Finder system sufficiently advanced to recognize that some groups are definitely worth, say, a pony.

  • 5 ways to keep your tank happy in 5-man heroics

    by 
    Olivia Grace
    Olivia Grace
    01.11.2012

    I recently wrote a similar post about how to keep your healers happy -- now I don't want it to sound like I'm hating on you tanks. See how this is a nice, predictable series? Can you guess what's coming next? I just need to think of another three ways to keep your DPSers happy in 5-man heroics -- but don't worry, I'll run some more heroics and I'll get there. My first and still allegedly main character is a paladin tank, and I've run a few dungeons in my time. There are some simple things everyone can do to make sure their tank is a happy meaty meat shield rather than a disgruntled defender. 5. Watch your aggro. Remember this from the "How to keep your healer happy" post? Yeah, much as that helps your healer, it also helps your tank. Playing as a paladin, I have one of the easiest AoE tanking rotations out there -- but still, if a DPSer front-loads all their damage into something that isn't my primary target before I've had one GCD to hit the darn thing, even with the new aggro buff, it may well be after you. As a paladin, I can pre-bubble you with Hand of Salvation to decrease the likelihood of this happening or even a Hand of Protection on a caster (or on a melee player to troll them). I also have an arsenal of taunts. However, other tanking classes don't have it so easy -- just give the tank a moment to gain aggro, then attack the thing that they're attacking.

  • Drama Mamas: The etiquette of AFKing in a group or raid

    by 
    Robin Torres
    Robin Torres
    01.09.2012

    Drama Mamas Lisa Poisso and Robin Torres are experienced gamers and real-life mamas -- and just as we don't want our precious babies to be the ones kicking and wailing on the floor of the checkout lane next to the candy, neither do we want you to become known as That Guy on your realm. When is it OK to AFK during a boss fight? The answers range from "Never, unless you are about to call 911!" to "Any time you need to. Real life comes first!" This week, we address this common conundrum. Not a specific instance of drama but it definitely causes it often enough. I really love instancing but have been a bit stressed recently about how to deal with interruptions. How do you handle them? Knock on the door, kids waking up, anything really. We're not all college kids where the worst that could happen would be a power-outage or dorm fire alarm. From what I read there is not much help or sympathy out there - although that may just be the minority. They mostly say to not even run instances, which I can sympathize with - they want to run it fast - but I cannot accept that as an answer. What do they do when they have to answer the door during a boss fight? Really.

  • 20 observations from a leveling tank

    by 
    Allison Robert
    Allison Robert
    01.03.2012

    My main is a druid tank and healer, but on occasion, I've returned to two low-level warrior alts and braved leveling in the Dungeon Finder. Most leveling groups are a bit like the proverbial little girl with pigtails: When they're good, they're very, very good ... and when they're bad, they're horrid. The following is a list of somewhat random observations I have collected after several expansions' worth of tanking for low-level groups. 1. Don't take shortcuts on trash packs. The time you save sneaking past one of them will be eliminated by the time you'll lose when someone blunders into them and dies. 2. Someone will almost always blunder into them and die. 3. Despite common complaints on the forums, the vast majority of players are actually really nice people who are perfectly willing to tolerate mistakes and the learning curve. The actual occurrence of true, unforgivable jackasses seems to be about one per five groups, although this depends on when you're queuing.

  • Flameseeker Chronicles: Guild Wars' elite areas -- Urgoz's Warren

    by 
    Rubi Bayer
    Rubi Bayer
    01.02.2012

    All was quiet at ArenaNet last week as the various members of the Guild Wars 2 team enjoyed a well-deserved vacation. I'm going to consider it a welcome breather after being drowned in so many squee-worthy updates the previous week and take the opportunity to turn my attention back to Guild Wars 1 and another elite area: Urgoz's Warren. I really enjoy Urgoz's Warren for a couple of reasons. Obviously, it gives me tons of Kurzick faction, but once you've got the hang of it, it's a fun challenge even without the perks. It's full of environmental effects and hidden enemies that prevent you from simply charging in and blasting away, so you have to think ahead, be careful, and play strategically. Follow along after the jump and we'll take a closer look.

  • How to level up using the Dungeon Finder

    by 
    Michael Gray
    Michael Gray
    12.29.2011

    New around here? WoW Rookie has your back! Get all our collected tips, tricks and tactics for new players in the WoW Rookie Guide. WoW Rookie is about more than just being new to the game; it's about checking out new classes, new playstyles, and new zones. One of the quietly celebrated features in contemporary Cataclysm is the ability to level up entirely using the Dungeon Finder. It's a little rough in a few places where you cross expansions, around levels 58, 68, and 80ish. But other than those few spots, you can fly through the so-called younger levels without much trouble at all. While speeding your way to level 85 this way doesn't require a lot of strategy per se, it still helps immensely if you get your act together beforehand. Consider issues like leveling professions, keeping up with gold, and even how you'll handle your downtime between queues. Most importantly, once you're actually inside the dungeon, you should be prepared with some tips to avoid annoying the heck out of your groups.

  • Wings Over Atreia: Free 2 pain

    by 
    MJ Guthrie
    MJ Guthrie
    12.19.2011

    Say what?!? For the second time in less than a month, NCsoft has shown wanton disregard for my already-prepared comments for the week, derailing the scheduled Wings Over Atreia with some out-of-the-blue announcement. And not just any announcement, but one that can have a profound effect on Aion in the coming months. What is this announcement, you say? Shall I help you out from that rock you've been slumbering under? Why, last Wednesday's bold free-to-play announcement, of course! Now, before hyperventilation sets in -- either from glee or disgust -- note that there are set parameters to this specific conversion, including first and foremost that it is for the European market only. And while details aren't exactly pouring forth, there are a few tidbits to pass along, just enough to whet the appetite of future F2P Daevas or enrage current ones. Breathe into the paper bag and join me past the break for a look at the details that have been revealed and some thoughts on those that have not!

  • Lord of the Rings Online delves into the Ring of Isengard

    by 
    Matt Daniel
    Matt Daniel
    12.12.2011

    Today's Lord of the Rings Online dev diary brings players behind the scenes with the upcoming instance cluster, Ring of Isengard. This new update includes three small fellowships, one fellowship, and one raid, ensuring that there's something for groups of every size. The team is working off the recent success of the instance cluster In Their Absence. The team states that "[Ring of Isengard] is a return to the classic LotRO cluster model with In Their Absence's added benefit of tiers." The cluster puts a large focus on interacting with the environment, with the addition of ballistas, saw mills, and more. The diary also gives many details on the story of the cluster, but we're not going to give it all away. Head on over to the official dev diary and read it for yourself.

  • SWTOR: Grouping up for flashpoints

    by 
    Larry Everett
    Larry Everett
    12.12.2011

    We are all familiar with dungeons in most MMOs -- they're areas that usually require more than one party member to complete, and they're often (though not always) instanced off from the rest of the game. In the early games like Ultima Online and EverQuest, it would literally take an army of people to get to the bottom of most dungeons. Since those days, the definition of a dungeon has really expanded far beyond the idea of a cave or underground fortress, and the mechanics of dungeons have changed as well. Dungeons in many games no longer require a huge group of people to complete them, but your success or failure greatly depends on whom you bring with you. In Star Wars: The Old Republic, BioWare has expanded the definition of dungeon to the point that that word no longer makes any sense. BioWare devs call SWTOR dungeons flashpoints. Starting at level 10, both the Imperial and Republic factions begin their journey through flashpoints. These hour-long instances tell one-off stories and give you, the player, a greater understanding of what is happening in the greater galaxy. During these adventures, you play a role in the stories of the galaxy's most famous figures. Grand Master Satele Shan, Darth Malgus, and maybe even a person or two from past games all make a appearance in these stories. At the same time, these instances require strategy. Beyond the break, I will outline the first three flashpoints: the Black Talon, the Esseles, and Bringing Down the Hammer. Also, pay attention to the tips -- they may just make your first runthrough a little easier.

  • Breakfast Topic: What's your favorite 5-man instance of all time?

    by 
    Alex Ziebart
    Alex Ziebart
    12.11.2011

    This Breakfast Topic has been brought to you by Seed, the AOL guest writer program that brings your words to WoW Insider's pages. The first instance I ever ran was Shadowfang Keep with my brother and his friends. I was led by the nose through it and it's a good thing, because I couldn't fight to save my life -- I just wanted to look at everything! To this day, it remains the benchmark for me by which all other instances are judged. When it received its update in Cata, part of me was really disappointed. I had always looked forward to running it on fresh alts, and I never wanted it to change. For the most part, I'm OK with the changes, and it still remains my favorite instance. And now I don't have to make alts to run it. So what has been your very favorite instance to run? Not raid, mind you -- that's a whole other Breakfast Topic. Just a regular 5-man instance. Do you prefer the old classics, or has something from Cataclysm stolen your heart? None of the Wrath or Cata instances really did it for me, but I really got a kick out of the Caverns of Time instances from The Burning Crusade. What grabs you when you get to an instance? Is it the setting? The music? The end of a quest line? Or are you primarily concerned with what kind of loot you're going to get out of the deal?

  • Lord of the Rings Online's Update 5 invading Dunland next week

    by 
    Justin Olivetti
    Justin Olivetti
    12.08.2011

    Turbine's asking you out on a very special date next week -- December 12th, in fact. That's when the studio will show up to your door dressed in a sharp-looking tux, bearing flowers, and eager for you to head out on a magical tour around Middle-earth on a carriage ride. It's on December 12th that Lord of the Rings Online will be releasing its first major post-Rise of Isengard patch, Update 5. The update comes loaded with endgame activities, including a huge instance cluster, an instance finder, and a new book in the epic storyline: Volume III, Book 5. You can read more about Update 5 with our Turbine interview, head over to A Casual Stroll to Mordor to listen to what questions fans have about the patch, or check out the gallery below for five new screenshots of one of the instances, The Foundry. [Source: Turbine press release] %Gallery-9579%

  • Jade Dynasty: Legacy to introduce new classes, dungeon, and more

    by 
    Matt Daniel
    Matt Daniel
    12.05.2011

    Perfect World Entertainment announced today that it will be releasing a new expansion for its free-to-play MMORPG, Jade Dynasty. The expansion, known as Jade Dynasty: Legacy, is the largest single update to the game since 2010's Vengeance, and it brings quite a few new features to the martial arts title. For starters, heroes will be able to venture into the mysterious Incense Valley in search of -- what else -- powerful, delicious loot. Players will also be able to step into the shoes of two new classes: the pyromaniacal Incense Valley Mage and the completely uninformatively named Forta. These classes will no doubt be very helpful in the new Crimson Peaks Voidland instance, which will play host to a party of 10 to 25 players as they face its dangers in hopes of securing the treasures hidden within. A number of balance passes have been made as well, which will hopefully ensure a more fair and enjoyable experience. For the full details, head on over to the Jade Dynasty official site. [Source: Perfect World Entertainment press release]

  • LotRO's Devs of the Roundtable sally forth on Update 5's instance cluster

    by 
    Justin Olivetti
    Justin Olivetti
    12.02.2011

    What's better than one developer sharing the thought process behind a major update to a game? Six. Cut out the middleman and go right to "six," we say. Ergo, it's lightning development caught in a bottle to see a half-dozen Lord of the Rings Online designers and worldbuilders gather together to talk about the instance cluster of the upcoming Update 5. Update 5's five instances -- including an epic raid confrontation with Saruman -- presented unique challenges and exciting opportunities for the team. Worldbuilder Dan Ouellette says that Turbine didn't want to limit itself to merely Orthanc: "After looking at all our ideas we knew we didn't want to have them all in the tower, because that would be a very boring cluster. It's a very small space and in general... just really long." Instead, the team branched out to focus on the surroundings, inner workings, and underneath of Orthanc for the five instances. The different types of instances -- three-, six-, and 12-person -- allowed the team to try out different tricks as well. "It's an exciting and difficult demand when working on a three-man," Content Designer Bob Hess says. "The types of challenges you present to people have to be a little more outside-the-box." It's a smörgåsbord of delectable information, so if you're craving good group content in LotRO, you'll definitely want to scoop this up.

  • The Road to Mordor: Thoughts on Update 5

    by 
    Justin Olivetti
    Justin Olivetti
    11.19.2011

    Update 5: Saruman's Obviously Not Compensating for Anything With That Tower will undoubtedly be the last hurrah of Lord of the Rings Online -- this year, that is. It's an interesting update that looks to patch in the rest of Rise of Isengard's content (namely, the instance cluster) and provide a little something-something for players who have already reached the end of the epic storyline and are looking for more. Earlier this week I took a dev tour through some of the main parts of the update, and while I wasn't able to see all of it (such as the non-raid instances), what I did preview certainly filled my head with opinions, analysis and further questions. Generally I came away pleased with what we're going to experience next month, although the comments section of the tour showed split feelings on what's in store for the patch. Is this a case of too little, too late for those dissatisfied with Rise of Isengard's release? Will it breathe new life into dungeon-running, especially for the many soloers out there? Is it what this game needs right here and now? Hit the jump and I'll give you my honest thoughts on it all, both the good and the bad.

  • Rings and words of power: Going inside LotRO's Update 5

    by 
    Justin Olivetti
    Justin Olivetti
    11.15.2011

    It's been a couple of days since the news broke that Lord of the Rings Online's Update 5 is going to be bigger than previously thought, with not only a new instance cluster but an additional book in the epic storyline and an Instance Finder system. As Update 5 goes up on the test server for the remainder of the week, we got in touch with Turbine to talk about the details of this mountain of content heading our way, including an epic confrontation with Rise of Isengard's big baddie himself, Saruman. It wouldn't be a conference call without a few notable surprises as well, and Adam Merskey, Aaron Campbell, Jeff Libby, and Joe Barry were eager to share what the team has been working on for the first update after the expansion. It's time to wave goodbye to the Rangers, stop putting off instance runs, and take the fight to the bearded dude himself. It's time for Update 5. Get all the skinny after the jump!

  • Instance finder coming to LotRO in Update 5

    by 
    Justin Olivetti
    Justin Olivetti
    11.14.2011

    When Lord of the Rings Online: Rise of Isengard launched, it did so with the understanding that it wasn't quite completed. The expansion had no new instanced content apart from a 24-person raid, and Turbine promised that this would be rectified by the end of the year. Enter the redemption of Update 5, where a new instance cluster will be introducing five additional dungeons into the game. These instances include a walk through Fangorn Forest and a personal encounter with Saruman. Ten Ton Hammer got a chance to talk with the devs about Update 5 and discovered a few previously unreleased details. The biggest of these is word of an instance finder feature -- AKA a "dungeon finder" -- that is similar to those found in World of Warcraft and RIFT. Through the instance finder, players will be able to queue up for level-appropriate runs and be matched up with other eager adventurers. Update 5 will also include the next book of the epic storyline titled The Prince of Rohan in which players will part with the Grey Company for new vistas. Stay tuned to Massively as we'll have a hands-on look at Update 5 later this week!

  • Blizzard discusses Mists of Pandaria details

    by 
    Matt Daniel
    Matt Daniel
    10.21.2011

    The big day-one BlizzCon announcement is that Mists of Pandaria is going to be the next World of Warcraft expansion, and we've got some new details on what players can expect from the new content. For starters, Blizzard is once again reworking the talent system, as the studio feels that the current system hasn't aged well and has been plagued with cookie-cutter builds. Instead, each class will have a single talent tree, and every 15 levels players will choose one of three available talents. Talent builds can be changed as easily as glyphs, meaning it's possible to customize your talents mid-instance in order to tune for a specific fight. Outdoor raid bosses are making a return, and Blizzard is aiming to allow players to choose their own paths through the content rather than forcing them onto a set path. For more details, head on past the cut!

  • Wings Over Atreia: Coming soon -- Crucible III

    by 
    MJ Guthrie
    MJ Guthrie
    09.26.2011

    Look Pa! It's rainin' patches! In the midst of Daevas gorging themselves on festivities and goodies galore, NCsoft tossed out another juicy bit of information that might have been lost in the frenzy: Patch 2.7 will release on October 19, 2011. "Wait a minute!" you say, with second-anniversary cake dribbling from your mouth. "Didn't Aion just have a recent patch?" Aye folks, that it did! This patch will actually be the third in only a five-month span. Color me hopeful, but it certainly looks like someone was listening when I requested more frequent content updates. And I have to say I am pleased! Giving players more options only helps stave off boredom and retain players. From new instances (3rd Crucible, Padmarashka's Cave) to reductions in DP costs and skill cooldown timers, there are enough little goodies to keep Daevas entertained until the -- dare I hope not too long in coming -- next update. So what does Aion have in store for us this time around? Join me past the cut for a look at the the upcoming changes.

  • The Road to Mordor: 'Twas the night before Isengard...

    by 
    Justin Olivetti
    Justin Olivetti
    09.23.2011

    I feel it. It's those excited butterflies that appear somewhere in my navel region when I realize that I'm on the verge of something new, fun, and possibly involving an alien xenomorph bursting out of my insides. It's the thrill of anticipation almost realized. For this time next week, we'll be well on our way to Isengard. I've never been around for a Lord of the Rings Online expansion release, which makes this a first for me. Sure, I have my concerns about Rise of Isengard, but on the whole I'm ready to jump into an untamed region and explore the living deeds out of it. I'm not in a rush to get through it all and start raiding or anything, so my Lore-master will be taking his sweet time milking each quest for the calcium-rich story within. Oddly enough, I'm most excited about the prospect of cool new cosmetics because I have a sick obsession with them that's going to require a full-scale intervention. I'm not quite sure how LotRO's third expansion will be taken by the larger community, and I probably won't know until the launch fever dies down and we evaluate how useful, entertaining, and engaging it is over the long term. I'm just glad we're moving forward. In this week's Road to Mordor, I want to look back at the build-up to Isengard's release, what we know so far, and what changes are in store for our characters. Might as well tidy up the place since it's going to get hecka messy soon enough.