insurrection-2035

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  • WWDC 2010: Insurrection 2035 impressions

    by 
    Mike Schramm
    Mike Schramm
    06.09.2010

    Ever since the iPhone was introduced, we've been looking for a good location-based MMO -- a game that could rely on location information direct from the iPhone to let many different players interact with each other on a grand scale. There have been a few contenders so far (MyTown is definitely the most successful to date, and Shadowforce's Gunman has loyal fans), but I don't think anyone's really nailed that feeling of hunting players and exploring in real-life that we all dreamed of. Paranoid Games, however, is going to give it a shot with Insurrection 2035, an interesting idea for an iPhone game that's due out in early July. I got to see the game in action this week at WWDC, and while I didn't get to play it (the game is basically a map interface so far, and a lack of players means there's not a lot of action going on quite yet), Sam M makes a good pitch. The idea is a virtual version of the Assassins game, where a group of players hunts each other around real-life locations. In Insurrection, there's a "Big Brother-themed backstory" that has players working against each other, trying to predict and report other players' movements to an authority. You check-in to the app while out and about, other players can see your check-ins, and vice versa, and then if you're able to check-in and "report" someone from the same place that they're checking-in from, they're "arrested." They get a timeout from the game, and you get points towards local and worldwide leaderboards. Read on for more...