Post Thumbnail

Back in August, Massively wrote a little post about Swedish research on MMOs and language learning. That article provoked me, a gamer and teacher of English for speakers of other languages (ESOL), to hunt down the original research and talk directly to the researchers, Dr. Liss Kerstin Sylvé...

6 months ago 0 Comments
October 13, 2014 at 7:00PM
Post Thumbnail

How many people are currently playing WildStar? I don't know. You don't know, either, beyond vague guesses based on things like Raptr numbers, which say more about what Raptr users like to play than about actual game popularity. But it seems like the sort of answer that could be used to at least...

6 months ago 0 Comments
Post Thumbnail

A new MMOGames interview with Obsidian Executive Producer Eric DeMilt sheds light on inbound sci-fantasy MMO Skyforge, which he says is angling to provide a deep experience for players with tons of time -- as well as players with very little. As he put it, "We are striving to make a great high qua...

6 months ago 0 Comments
Post Thumbnail

With the launch of the iPhone 6 and 6 Plus, Apple now has a trio of smartphone screen sizes available for the first time in its history, which means a bit more work for game developers. But in speaking with GamesIndustry.biz, many devs made it clear that they are willing to overlook that for the...

7 months ago 0 Comments
Post Thumbnail

The Massively staffers were delighted to hear that one of our favorite quirky browser MMOs might be coming back from the dead. Fan projects such as Eleven and Children of Ur, the latter of which is in a playable pre-alpha, are often at an extreme disadvantage with such resurrection projects, as the...

7 months ago 0 Comments
Post Thumbnail

The PAX Prime Blizzard booth was one of the larger and more populated venues on the show floor this year. A slow-moving line wrapped around it as players waited eagerly to try out Warlords of Draenor or to see Heroes of the Storm for the first time. Yet it was Hearthstone -- a free-to-play game ava...

7 months ago 0 Comments
Post Thumbnail

Heroes of the Storm's beginnings are rooted in a mod that Blizzard made in 2010 to encourage StarCraft II players to get into the modding scene. Not only was this unnecessary (the StarCraft II comunity took to modding like fish to water) but the mod gradually became so well-liked internally that pr...

7 months ago 0 Comments
Post Thumbnail

Blizzard's Tom Chilton has been making the rounds this week in one candid interview after another. World of Warcraft website Icy Veins recently asked him directly why recent content releases haven't been meeting the originally planned six-month cadence, and Chilton didn't dodge, explaining that sca...

8 months ago 0 Comments
Post Thumbnail

Who wouldn't want to talk with Jeremy Soule? This composer has brought to life myriad games through his music, both single-players and MMOs alike (even a number of zombie games!). Luckily for Norrathian fans, his attention is now focused solely on EverQuest Next and Landmark, where the worlds are s...

8 months ago 0 Comments
Post Thumbnail

A superhero game deserves a super announcement at SOE Live, and DC Universe Online delivered. Creative Director Jens Andersen and Assistant Creative Director SJ Mueller shared details about many upcoming updates, from the second installments of the various trilogy story arcs to new movements and po...

8 months ago 0 Comments
Post Thumbnail

We heard you: You want more EverQuest Next info. We do too! And here at SOE Live we've been getting all of that for you! Between the keynote address and our chats with Creative Director Dave Georgeson, Senior Producer Terry Michaels, Lead System Designer Michael Mann, andLead Designer Darrin McPher...

8 months ago 0 Comments